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Our client is seeking a GPU Software Engineer for a 12-month contract based in Cambridge.
The successful candidate will design and evaluate features for 3D graphics APIs like Vulkan and DirectX, focusing on performance and use cases for current and future GPUs. The role includes guiding hardware and driver roadmaps and communicating new technologies to stakeholders.
Responsibilities:
- Design and develop new features for 3D Graphics APIs.
- Investigate and evaluate features and improvements for 3D Graphics APIs.
- Draft new API extensions and write specifications.
- Prototype interface changes and proposals.
- Propose changes to GPU architecture.
- Perform performance analysis of proposed changes.
Requirements:
- Bachelor’s, Master’s, or Ph.D. in a relevant discipline.
- 5+ years of experience in GPU software architecture or driver development.
- Strong programming skills in C++.
- Hands-on experience with one or more of the following API's: Vulkan, OpenGL ES, Metal, DirectX11 or DirectX12.
* The salary benchmark is based on the target salaries of market leaders in their relevant sectors. It is intended to serve as a guide to help Premium Members assess open positions and to help in salary negotiations. The salary benchmark is not provided directly by the company, which could be significantly higher or lower.