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A leading technology firm is looking for a GPU Software Engineer for a 12-month contract in Cambridge. The role involves designing and evaluating features for 3D graphics APIs, ensuring optimal performance and guiding future developments. Candidates must have extensive experience in GPU architecture and strong programming skills in C++. This opportunity is perfect for those looking to influence hardware and driver roadmaps with emerging technologies.
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Our client is seeking a GPU Software Engineer for a 12-month contract based in Cambridge.
The successful candidate will design and evaluate features for 3D graphics APIs like Vulkan and DirectX, focusing on performance and use cases for current and future GPUs. The role includes guiding hardware and driver roadmaps and communicating new technologies to stakeholders.
Responsibilities:
- Design and develop new features for 3D Graphics APIs.
- Investigate and evaluate features and improvements for 3D Graphics APIs.
- Draft new API extensions and write specifications.
- Prototype interface changes and proposals.
- Propose changes to GPU architecture.
- Perform performance analysis of proposed changes.
Requirements:
- Bachelor’s, Master’s, or Ph.D. in a relevant discipline.
- 5+ years of experience in GPU software architecture or driver development.
- Strong programming skills in C++.
- Hands-on experience with one or more of the following API's: Vulkan, OpenGL ES, Metal, DirectX11 or DirectX12.