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GPU Software Engineer

JR United Kingdom

Basingstoke

On-site

GBP 50,000 - 80,000

Full time

2 days ago
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Job summary

A leading technology firm is looking for a GPU Software Engineer for a 12-month contract in Cambridge. The role involves designing and evaluating features for 3D graphics APIs, ensuring optimal performance and guiding future developments. Candidates must have extensive experience in GPU architecture and strong programming skills in C++. This opportunity is perfect for those looking to influence hardware and driver roadmaps with emerging technologies.

Qualifications

  • 5+ years of experience in GPU software architecture or driver development required.
  • Strong programming skills in C++ and experience with 3D Graphics APIs needed.
  • Relevant degree (Bachelor's, Master's, or Ph.D.) is essential.

Responsibilities

  • Design and develop new features for 3D Graphics APIs.
  • Investigate and evaluate features and improvements.
  • Perform performance analysis of proposed changes.

Skills

C++
GPU software architecture
3D graphics APIs

Education

Bachelor’s, Master’s, or Ph.D. in a relevant discipline

Tools

Vulkan
DirectX11
DirectX12
OpenGL ES
Metal

Job description

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Our client is seeking a GPU Software Engineer for a 12-month contract based in Cambridge.

The successful candidate will design and evaluate features for 3D graphics APIs like Vulkan and DirectX, focusing on performance and use cases for current and future GPUs. The role includes guiding hardware and driver roadmaps and communicating new technologies to stakeholders.

Responsibilities:

- Design and develop new features for 3D Graphics APIs.

- Investigate and evaluate features and improvements for 3D Graphics APIs.

- Draft new API extensions and write specifications.

- Prototype interface changes and proposals.

- Propose changes to GPU architecture.

- Perform performance analysis of proposed changes.

Requirements:

- Bachelor’s, Master’s, or Ph.D. in a relevant discipline.

- 5+ years of experience in GPU software architecture or driver development.

- Strong programming skills in C++.

- Hands-on experience with one or more of the following API's: Vulkan, OpenGL ES, Metal, DirectX11 or DirectX12.

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