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GPU Software Engineer

JR United Kingdom

Lincoln

On-site

GBP 60,000 - 85,000

Full time

2 days ago
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Job summary

A leading company in the technology sector is seeking a GPU Software Engineer for a contract role in Cambridge. The position involves designing and developing features for 3D graphics APIs like Vulkan and DirectX, focusing on performance and future GPU use cases. The successful candidate will guide hardware and driver roadmaps while collaborating with stakeholders.

Qualifications

  • 5+ years of experience in GPU software architecture or driver development.
  • Strong programming skills in C++.
  • Hands-on experience with Vulkan, OpenGL ES, Metal, DirectX11 or DirectX12.

Responsibilities

  • Design and develop new features for 3D Graphics APIs.
  • Investigate and evaluate features and improvements for 3D Graphics APIs.
  • Draft new API extensions and write specifications.

Skills

C++
GPU software architecture
Driver development

Education

Bachelor’s, Master’s, or Ph.D. in relevant discipline

Tools

Vulkan
DirectX11
DirectX12
OpenGL ES
Metal

Job description

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Our client is seeking a GPU Software Engineer for a 12-month contract based in Cambridge.

The successful candidate will design and evaluate features for 3D graphics APIs like Vulkan and DirectX, focusing on performance and use cases for current and future GPUs. The role includes guiding hardware and driver roadmaps and communicating new technologies to stakeholders.

Responsibilities:

- Design and develop new features for 3D Graphics APIs.

- Investigate and evaluate features and improvements for 3D Graphics APIs.

- Draft new API extensions and write specifications.

- Prototype interface changes and proposals.

- Propose changes to GPU architecture.

- Perform performance analysis of proposed changes.

Requirements:

- Bachelor’s, Master’s, or Ph.D. in a relevant discipline.

- 5+ years of experience in GPU software architecture or driver development.

- Strong programming skills in C++.

- Hands-on experience with one or more of the following API's: Vulkan, OpenGL ES, Metal, DirectX11 or DirectX12.

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