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GPU Software Engineer

JR United Kingdom

Maidstone

On-site

GBP 50,000 - 80,000

Full time

Yesterday
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Job summary

A leading company is seeking a GPU Software Engineer for a 12-month contract in Cambridge. The successful candidate will design features for 3D graphics APIs, focusing on performance and guide hardware roadmaps. This role demands extensive experience in GPU software, strong C++ skills, and knowledge of various graphics APIs.

Qualifications

  • 5+ years of experience in GPU software architecture or driver development.
  • Strong programming skills in C++.
  • Hands-on experience with Vulkan, OpenGL ES, Metal, DirectX11 or DirectX12.

Responsibilities

  • Design and develop new features for 3D Graphics APIs.
  • Investigate and evaluate features and improvements.
  • Draft new API extensions and write specifications.
  • Prototype interface changes and proposals.
  • Propose changes to GPU architecture.
  • Perform performance analysis of proposed changes.

Skills

Programming in C++
GPU Software Architecture
Driver Development
Performance Analysis

Education

Bachelor’s, Master’s, or Ph.D. in a relevant discipline

Tools

Vulkan
OpenGL ES
DirectX11
DirectX12
Metal

Job description

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Our client is seeking a GPU Software Engineer for a 12-month contract based in Cambridge.

The successful candidate will design and evaluate features for 3D graphics APIs like Vulkan and DirectX, focusing on performance and use cases for current and future GPUs. The role includes guiding hardware and driver roadmaps and communicating new technologies to stakeholders.

Responsibilities:

- Design and develop new features for 3D Graphics APIs.

- Investigate and evaluate features and improvements for 3D Graphics APIs.

- Draft new API extensions and write specifications.

- Prototype interface changes and proposals.

- Propose changes to GPU architecture.

- Perform performance analysis of proposed changes.

Requirements:

- Bachelor’s, Master’s, or Ph.D. in a relevant discipline.

- 5+ years of experience in GPU software architecture or driver development.

- Strong programming skills in C++.

- Hands-on experience with one or more of the following API's: Vulkan, OpenGL ES, Metal, DirectX11 or DirectX12.

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