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A leading gaming company in Kuala Lumpur is seeking a Lead Artist (Generalist) to define and maintain the visual style for a variety of projects. This role involves leading an art team, producing high-quality assets, and ensuring alignment with gameplay and performance standards. The ideal candidate should have over 5 years of game art experience, with proficiency in Unity and Unreal Engine. Additional requirements include expertise in tools like Maya and Photoshop. This position offers medical reimbursement and transport allowance.
As Lead Artist (Generalist), you’ll define and uphold the visual direction for a wide range of projects from stylized 2D to AAA-quality 3D games. You’ll lead a multidisciplinary art team, establish best practices, and ensure every asset meets a high creative and technical standard across Unity, Unreal, and potentially proprietary engine pipelines. You’ll start by leading an internal 2D project in Unity, and help build scalable art workflows, visual standards, and production art that will power future art outsourcing and co-development (codev) partnerships with global clients.
Medical Reimbursement, Transport Allowance
* The salary benchmark is based on the target salaries of market leaders in their relevant sectors. It is intended to serve as a guide to help Premium Members assess open positions and to help in salary negotiations. The salary benchmark is not provided directly by the company, which could be significantly higher or lower.