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Jobs in Austin, United States

Modeler [Splinter Cell]

Modeler [Splinter Cell]
Yelzkizi
Canada
Remote
CAD 30,000 - 60,000
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Lead Unity Developer

Lead Unity Developer
Yelzkizi
Canada
Remote
CAD 80,000 - 100,000

Senior Environment Concept Artist

Senior Environment Concept Artist
Yelzkizi
Canada
Remote
CAD 60,000 - 100,000

UI Integrator [FAR CRY Project]

UI Integrator [FAR CRY Project]
Yelzkizi
Canada
Remote
CAD 80,000 - 100,000

Technical Artist [FAR CRY Project]

Technical Artist [FAR CRY Project]
Yelzkizi
Canada
Remote
CAD 80,000 - 100,000
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Senior Game Data Analyst

Senior Game Data Analyst
Yelzkizi
Canada
Remote
CAD 80,000 - 100,000

Level Artist [Far Cry Project]

Level Artist [Far Cry Project]
Yelzkizi
Canada
Remote
CAD 60,000 - 100,000

Modeler [FAR CRY Project]

Modeler [FAR CRY Project]
Yelzkizi
Canada
Remote
CAD 60,000 - 80,000
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Texture Artist [Splinter Cell]

Texture Artist [Splinter Cell]
Yelzkizi
Canada
Remote
CAD 30,000 - 60,000

Realization Designer [Far Cry Project]

Realization Designer [Far Cry Project]
Yelzkizi
Canada
Remote
CAD 60,000 - 80,000

Team Lead Artist (Character) [Far Cry Project]

Team Lead Artist (Character) [Far Cry Project]
Yelzkizi
Canada
Remote
CAD 80,000 - 100,000

Rigger [Splinter Cell]

Rigger [Splinter Cell]
Yelzkizi
Canada
Remote
CAD 30,000 - 60,000

Intermediate Environment Artist

Intermediate Environment Artist
Yelzkizi
Canada
Remote
CAD 50,000 - 90,000

Manager of Corporate Education

Manager of Corporate Education
Serefin
Toronto
Remote
CAD 60,000 - 100,000

Nurse Practitioner

Nurse Practitioner
Canopy Growth
Edmonton
Remote
CAD 60,000 - 80,000

Nurse Practitioner

Nurse Practitioner
Canopy Growth
Winnipeg
Remote
CAD 60,000 - 80,000

Nurse Practitioner

Nurse Practitioner
Canopy Growth
Montreal
Remote
CAD 60,000 - 80,000

Technical Artist (6 Months Fixed-Term-Contract)

Technical Artist (6 Months Fixed-Term-Contract)
Yelzkizi
Canada
Remote
CAD 80,000 - 100,000

Developer, DCS – Diabetes Care Division (Mississauga)

Developer, DCS – Diabetes Care Division (Mississauga)
Abbott Laboratories
Ontario
Remote
CAD 80,000 - 120,000

Skilled Labourer

Skilled Labourer
Tamatta Mining and Construction Services Inc
Nunavut
Remote
CAD 30,000 - 60,000

Counsel, Practice Review, Professional Development and Competence (Remote, Toronto)

Counsel, Practice Review, Professional Development and Competence (Remote, Toronto)
Law Society of Ontario
Toronto
Remote
CAD 70,000 - 110,000

Regional Sales Manager (Québec, Montréal and South Shore Region)

Regional Sales Manager (Québec, Montréal and South Shore Region)
Nestlé SA
Montreal
Remote
CAD 50,000 - 90,000

Character Artist (Hair/Grooming) [Far Cry Project]

Character Artist (Hair/Grooming) [Far Cry Project]
Yelzkizi
Canada
Remote
CAD 60,000 - 80,000

Character Artist [Splinter Cell]

Character Artist [Splinter Cell]
Yelzkizi
Canada
Remote
CAD 30,000 - 60,000

VFX Artist [FAR CRY Project]

VFX Artist [FAR CRY Project]
Yelzkizi
Canada
Remote
CAD 60,000 - 80,000

Modeler [Splinter Cell]

Yelzkizi
Canada
Remote
CAD 30,000 - 60,000
Job description

toronto.ubisoft.com

Job Description

We’re working on a Splinter Cell remake, assembling a team with passion, drive and respect for the trifocal goggles. This is an opportunity to be part of a treasured franchise, rebuilt on Ubisoft’s Snowdrop engine to deliver next-generation visuals and modernized stealth gameplay, while preserving what's at the heart of the Splinter Cell experience.

The daily life of a Modeler at Ubisoft Toronto:

  • Work with the Art team (including Art Lead and Art Director) to create high-quality 3D game assets;
  • Follow a project’s artistic direction set by the Art Director/Lead;
  • Adhere to specific pipelines and adapt to constraints, implement and maintain 3D game assets;
  • Be proactive and work closely with other teams to adapt assets to their needs and constraints;
  • Use good judgment and expertise to optimize the assets that are produced and their uses;
  • Prioritize and manage day-to-day tasks to ensure deliverables are completed on time, within budget, and with production constraints;
  • Prepare and communicate asset planning based on the requirement;
  • Research tools and techniques to create more efficient and visually appealing assets;
  • Proactively help to troubleshoot problematic contents;
  • Perform any other related tasks.
Skills & Requirements

What it takes to make it:

  • Experience in game asset creation or equivalent;
  • Experience in 3ds Max, Zbrush, Substance Designer, Substance Painter, Photoshop, and Unreal or equivalent;
  • Solid understanding of PBR rendering, texture, material, its relationship with lighting, and UV unwrapping and layout;
  • Strong artistic sense with an eye for detail, composition, and value/color theory;
  • Ability to accept feedback and adapt to change;
  • Must be proactive, team player, and constant learner.

We know that skills and competencies show up in different forms and can be based on different experiences, that's why we strongly encourage you to apply even though you may not have all the requirements listed above.

How to Apply

Follow this link to apply: https://smrtr.io/cg9Gm

Remote work environment.

About the Company

Ubisoft’s 21,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.

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* The salary benchmark is based on the target salaries of market leaders in their relevant sectors. It is intended to serve as a guide to help Premium Members assess open positions and to help in salary negotiations. The salary benchmark is not provided directly by the company, which could be significantly higher or lower.

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