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Concept Artist

Lemon Sky Animation Sdn Bhd

Selangor

On-site

MYR 50,000 - 70,000

Full time

Yesterday
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Job summary

A leading animation studio in Malaysia is looking for a talented Concept Artist to design characters and environmental assets for games. The ideal candidate has a minimum of 3 years of experience in concept art and illustration, strong digital illustration skills, and a passion for visual storytelling. Responsibilities include creating character concepts, collaborating with production teams, and refining artistic abilities. This role requires proficiency with industry-standard tools such as Photoshop and a keen eye for detail.

Qualifications

  • Minimum 3 years of professional experience as a concept artist or illustrator.
  • Expert in at least three areas of 3D artistic production.
  • High level of drawing and illustration skills in both digital and traditional media.
  • Ability to work collaboratively with colleagues and staff.

Responsibilities

  • Design a variety of building and character assets.
  • Create original character concepts including character sheets.
  • Develop environmental concepts including mood paintings.
  • Sketch, color, and present Concept Art.

Skills

Digital illustration skills
Collaboration
Artistic imagination
Knowledge of human anatomy
3D artistic production
Understanding of perspective

Tools

Photoshop
Painter
Job description
Overview

The Concept Artist is able to maintain and manage high levels of quality while working in a rapid, rigorous, and timely manner; has advanced / intermediate texturing and or concept art and illustration experience in addition to knowledge of art processes and production pipeline.

Responsibilities
  • Work with the Art Director to design a wide variety of building and character assets
  • Sketch, color and present Concept Art from which 3D artists will build in-game content
  • Create original character concepts including character sheets, movement studies, and detailed breakdown for equipment and weapons
  • Develop environmental concepts including mood paintings, architectural drawings, and prop concepts
  • Illiterate on game assets with production team
  • Able to create character / creature concepts including character sheets and detailed callouts of equipment and weapons.
  • Excellent illustration skills and deep understanding of human / creature anatomy, color theory, values, form, shape language and silhouette
  • Strong understanding of digital content creation tools such as Photoshop, Painter, etc.
  • Contributes effectively in a team-oriented environment.
  • Continually refines personal artistic abilities and knowledge of new software packages and in-house tools.
  • Is expected to continue to refine artistic abilities and learn new software packages and or in-house tools.
  • Works efficiently and effectively within technical constraints of a production while generating high-quality artwork that matches / exceeds studios standards.
  • Ability to visualize and conceive objects, characters or other elements in a way that contributes to the overall visual quality of the production.
  • Communicates regularly with the Lead Artist regarding the status of current tasks; obtains Lead Artists guidance and approval as required to advance tasks, project initiatives and milestones.
  • Perform miscellaneous job-related as assigned
Qualifications
  • Minimum 3 years professional experience as a concept artist and/or illustrator
  • Expert in at least three areas of 3D artistic production.
  • High level of drawing and illustration skills, able to work in both digital and traditional medium.
  • Able to work in both digital and traditional medium.
  • Have a high understanding in human anatomy, perspective, lighting and rendering.
  • Ability to visualize and interpret other people ideas.
  • Proficient with the software packages and tools of the games industry.
  • Ability to work collaboratively with colleagues and staff to create results driven, team oriented environment.
  • Able to produce high quality refine promotional marketing art.
  • Ability to visualize perspective and 3-dimensional space.
  • A keen interest in design, architecture, film and games.
  • Up to date with the latest industry trends and visual designs.
  • Have a vast imagination, Ability to visualize and interpret other people ideas.
  • Proficient with the software packages and tools of the games industry.
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