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Junior Gameplay Animator

Larian Studios

Kuala Lumpur

On-site

MYR 100,000 - 150,000

Full time

3 days ago
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Job summary

A leading video game studio based in Kuala Lumpur is seeking a Junior Animator to create high-quality in-game animations. The ideal candidate will have 1-2 years of experience in the video game industry and proficiency in Autodesk Maya. Collaboration within a team and good communication skills in English are essential. This is a full-time onsite position, with a commitment to delivering exceptional games for fans.

Benefits

Open collaborative environment
International team experience
Inclusivity and community activities

Qualifications

  • 1 or 2 years of experience in the video game industry.
  • Good organisational and time management skills.
  • Ability to receive and apply feedback.

Responsibilities

  • Create charming and believable in-game animations.
  • Collaborate with senior animators and peers.
  • Maintain high-quality animations through polish and bug fixing.

Skills

Animation fundamentals
Team collaboration
Good communication skills in English

Tools

Autodesk Maya
Game engines (Unreal, Unity)
Job description

With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Junior Animator to join the team and help us in crafting the high calibre games our fans have come to expect.

Responsibilities
  • Create charming and believable in-game animations using motion capture and handkey animation.
  • Understand the requirements of the game and consistently adhere to the animation style of the production title.
  • Understand the pipeline and processes of our gameplay animation systems and how they fit into the game ecosystem.
  • Maintain high-quality animations through polish and bug fixing.
  • Collaborate with senior animators and peers to produce high-quality animations.
  • Clearly communicate any issues, blockers and needs to your lead.
  • Adhere to deadlines set by your lead and the production team.
  • Have good organisational and time management skills.
Requirements
  • 1 or 2 years of experience in the video game industry.
  • Experience in Autodesk Maya.
  • Experience in handling body mechanics.
  • Knowledge of animation fundamentals.
  • An understanding of gameplay animation and how it fits within a gamedev pipeline.
  • An understanding of game development processes.
  • Ability to receive and apply feedback.
  • Work well within a team environment.
  • Good communication skills in spoken and written English*
  • An active interest in video games, particularly in role-playing games
  • Willing to work full time onsite
Nice to Haves
  • Experience in working with motion capture animation and in the mocap volume
  • Experience working in a game engine (Unreal, Unity, proprietary)
  • Experience with implementing animations into a state machine
  • Experience with humanoid and creature animation
What we offer
  • An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
  • An open, collaborative environment where ideas are welcome and encouraged
  • A managerial team consisting of highly experienced game developers at the top of their fields
  • Sharing hobbies and passions with like-minded colleagues
  • Inclusive environment with many activities organized by the studios or the employees
  • Commitment to making the best game possible for the fans, including listening to community feedback
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