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FX Supervisor

Glow Production

Selangor

On-site

MYR 120,000 - 160,000

Full time

Yesterday
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Job summary

A creative production studio in Selangor, Malaysia is seeking an experienced FX Supervisor to lead the FX team across both prerendered and real-time pipelines. The ideal candidate will have over 7 years of experience in FX for cinematic and game trailers, including 2 years in a leadership role. Proficiency in Houdini and Unreal Engine is essential, as well as a strong artistic eye for visual storytelling. This position involves supervising artists and ensuring the highest quality for all FX projects.

Qualifications

  • 7+ years of experience in FX for cinematic, film, or game trailers.
  • 2+ years in a lead or supervisory role; demonstrates leadership skills.

Responsibilities

  • Lead and supervise FX artists across cinematic trailer projects.
  • Define and maintain FX workflows for offline and real-time pipelines.
  • Troubleshoot simulations and optimize performance for rendering.

Skills

Expert in Houdini
Strong knowledge of Unreal Engine (Niagara)
Understanding of compositing
Artistic eye for timing and realism
Familiar with ShotGrid

Tools

Arnold
Redshift
Mantra
Karma
Perforce
Git
Job description

We are seeking an experienced FX Supervisor to lead our FX team across both prerendered and real-time pipelines, ensuring creative excellence, technical accuracy, and smooth collaboration across departments.

Responsibilities
  • Lead and supervise FX artists across cinematic trailer projects.
  • Oversee creation of realistic and stylized FX: fire, smoke, water, destruction, magic, dust, storms, clouds, etc.
  • Ensure FX quality meets client expectations and project standards.
  • Collaborate closely with Directors, CG Supervisors, Art Directors, Department Leads, Producers, Coordinators and Pipeline teams.
  • Define and maintain FX workflows for both offline (Houdini/Mantra/Arnold/Redshift) and real-time (Unreal Engine/Niagara) pipelines.
  • Ensure proper integration of FX with lighting and compositing.
  • Troubleshoot simulations and optimize performance for rendering and real-time playback.
Requirements
  • 7+ years in FX for cinematic, film, or game trailers, with 2+ years in a lead or supervisory role.
  • Expert in Houdini and strong knowledge of Unreal Engine (Niagara, shaders, real-time workflows).
  • Experience with Arnold, Redshift, Mantra, or Karma renderers.
  • Strong understanding of compositing, lighting integration, and cross-department pipelines.
  • Strong artistic eye for timing, realism, stylization, and visual storytelling.
  • Familiar with ShotGrid/production trackers and version control (Perforce/Git).
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