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Senior Game Designer

CounterPunch, A Virtuos Studio

Kuala Lumpur

On-site

MYR 70,000 - 100,000

Full time

Yesterday
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Job summary

A leading game development studio in Kuala Lumpur is looking for a skilled designer with 3-6 years of experience in the gaming industry. You will be responsible for creating engaging game content while collaborating with various team members including artists and engineers. Ideal candidates should have experience on commercial projects and a strong understanding of player behaviors and game systems. Join a dynamic team to elevate your game design career in a collaborative environment.

Qualifications

  • 3-6 years' experience in the games industry.
  • Experience on at least two commercial projects.
  • Ability to write comprehensive design documentation.

Responsibilities

  • Assimilate designs and project knowledge quickly.
  • Collaborate across teams to create engaging game content.
  • Ensure integration of design elements into the game.

Skills

Organizational skills
Problem-solving skills
Knowledge of game systems
Player behavior understanding
Job description
ABOUT THE POSITION

RESPONSIBILITIES

GENERAL DESIGN

  • Quickly assimilate Designs and Knowledge of the current project(s)
  • Complete Task assigned within the current project at a professional level
  • Maintain documentation of design decisions
  • Collaborate across the teams to create engaging game content that aligns with the overall vision
  • Coordinate with Artist, Engineers, Production, QA, and other team members to ensure integration of design elements into the Game
  • Respond to feedback and use an iterative approach when designing
  • Work with the player in mind and push the mentality of "What would the player enjoy"
  • Drive self to continue to learn and remain current on all the latest industry trends

System Design

  • Aspire to create Designs that have Systems and Sub-Systems working together to create a Holistic solution that is greater than the sum of its parts
  • Develop and design systems and features
  • Assist in all design balancing and tuning of gameplay
  • Create development models (spreadsheet models) in which to track design
  • Plan the progression of the game and iterate based on feedback and data

QUALIFICATIONS

  • 3-6 years' experience in the games industry
  • Has worked on at least two commercial projects
  • Excellent organizational and problem-solving skills
  • An in-depth knowledge of various game systems and the motivations and mechanics that govern them
  • A strong understanding of players' behaviors
  • A firm handle on being able to write design documentation concisely and to the full extent of what's required for a design to be carried out
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