People Profilers Pte Ltd
People Profilers Pte Ltd
Side
Side
MALAYSIA HEALTHCARE TRAVEL COUNCIL
Anima Vitae Point Sdn Bhd
Anima Vitae Point Sdn Bhd
Entrez en contact avec des chasseurs de têtes pour postuler à des offres similairesA leading game development company is seeking a Lead Animator to elevate animation quality across high-end game projects. You will guide a team of animators, ensuring top-notch character and gameplay animations while establishing scalable animation pipelines. This role requires 5+ years of animation experience and proficiency in tools like Maya and Unreal Engine. Candidates should have excellent leadership and collaboration skills, with a preference for those experienced in outsourcing projects.
We are seeking an experienced Lead Animator to elevate animation quality, direction, and workflows across a variety of high-end game projects. In this role, you will guide a team of animators to deliver fluid, expressive, and technically polished character, creature, and gameplay animations—whether fully keyframed or motion-capture based.
You’ll begin by leading an internal project and will help establish scalable animation pipelines, documentation, and standards that will support future outsourcing and co-development (co-dev) partnerships. Working closely with global leadership based in the U.S., you will facilitate cross-studio collaboration, ensuring alignment and consistency across regions.
Lead the creation of high-quality keyframe and motion-capture animations for characters, creatures, and gameplay.
Define and maintain the animation vision, quality bar, and technical consistency across projects.
Collaborate with Design, Tech Art, Rigging, and Engineering to ensure smooth animation integration.
Review and critique internal and outsourced animation work to uphold AAA standards.
Troubleshoot animation, rigging, and implementation issues, partnering with Tech Art on pipeline improvements.
Mentor and guide animators, supporting development and onboarding.
Work with Production to scope deliverables, identify dependencies, and mitigate risks.
Maintain documentation, style guides, and communication with client-side animation leads.
Attend internal/external meetings, including some outside standard hours, to support project needs.
5+ years of professional animation experience, with 2+ years in a lead or senior role.
Proven ability to deliver AAA-quality gameplay and cinematic animation.
Advanced proficiency in Maya or MotionBuilder, with strong understanding of animation principles and body mechanics.
Hands‑on experience with Unreal Engine (4/5) and/or Unity, including animation state machines and real‑time workflows.
Experience with keyframe and mocap cleanup/retargeting.
Strong collaboration skills with Tech Art, Rigging, and Design teams.
Excellent communication and leadership abilities in English, with experience guiding distributed teams.
Experience with outsourcing or co-development projects is preferred.
Your application will include the following question:
* Le salaire de référence se base sur les salaires cibles des leaders du marché dans leurs secteurs correspondants. Il vise à servir de guide pour aider les membres Premium à évaluer les postes vacants et contribuer aux négociations salariales. Le salaire de référence n’est pas fourni directement par l’entreprise et peut pourrait être beaucoup plus élevé ou plus bas.