Job Search and Career Advice Platform

Enable job alerts via email!

Senior Environment Modeling Artist (Cinematic)

Glow Production

Selangor

On-site

MYR 100,000 - 150,000

Full time

Yesterday
Be an early applicant

Generate a tailored resume in minutes

Land an interview and earn more. Learn more

Job summary

A creative production studio in Selangor, Malaysia, is seeking a skilled 3D Modeler to translate concepts into high-quality 3D models for cinematic projects. The ideal candidate will have a minimum of 1 year of experience in a senior role within film, animation, or games, demonstrating strong technical skills in Maya, ZBrush, and Unreal Engine. This role involves collaboration and problem-solving to ensure quality outputs that meet artistic vision and technical requirements.

Qualifications

  • 1+ year of experience in a senior position for film, animation, or games.
  • Strong proficiency in hard surface and organic modeling techniques.
  • Ability to adapt to vastly different art styles based on project requirements.

Responsibilities

  • Interpret initial briefs to create high-quality 3D models and environments.
  • Collaborate closely with other departments to meet artistic vision and technical requirements.
  • Proactively identify and solve production-related issues.

Skills

3D modeling techniques
Collaboration
Problem-solving skills
Technical understanding

Tools

Maya
ZBrush
Substance Painter
Unreal Engine
Job description
  • Interpret initial briefs or 2D concepts and accurately translate them into high-quality 3D models and environments.
  • Block out and set-dress entire environments for cinematic scenes.
  • Collaborate closely with other departments to ensure assets meet both artistic vision and technical requirements.
  • Maintain clean working files and follow established pipeline conventions.
  • Help resolve technical challenges.
  • Proactively identify and solve production-related issues within modeling tasks.
  • Provide support or guidance to artists when needed.

Requirements

  • 1+ year of experience in senior position for film, animation, or games.
  • Strong proficiency in both hard surface and organic modeling techniques.
  • Skilled in Maya, ZBrush, Substance Painter, and Unreal Engine.
  • Familiar with the full asset creation pipeline: modeling, UVs, texturing, material setup, and rendering (for both pre-rendered and real-time projects).
  • Strong sense of composition, lighting, and color theory to support cinematic storytelling.
  • Ability to adapt to vastly different art styles based on project requirements.
  • Able to work independently while demonstrating strong communication skills and the ability to collaborate effectively within a team environment.

Bonus

  • Familiarity with other texturing tools such as Substance Designer, Quixel Mixer, Photoshop, etc.
  • Experience with procedural and landscape creation tools (e.g., Houdini, SpeedTree, World Creator).
  • Understanding of or interest in fields that support environment art: architecture, illustration, geography, cinematic staging, and real-world reference building.
  • Experience in real-time rendering workflows.
  • Proficient in spoken and written Mandarin is a plus.
Be careful - Don’t provide your bank or credit card details when applying for jobs. Don't transfer any money or complete suspicious online surveys. If you see something suspicious, report this job ad .
Get your free, confidential resume review.
or drag and drop a PDF, DOC, DOCX, ODT, or PAGES file up to 5MB.