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Grooming / Hair FX Artist

Glow Production

Selangor

On-site

MYR 100,000 - 150,000

Full time

2 days ago
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Job summary

A creative production company in Malaysia is seeking a Groom/CFX Artist to create high-quality hair, fur, and feathers for characters in both photorealistic and stylized styles. The ideal candidate will have over 2 years of experience in 3D artistry and must be familiar with software like Maya, Xgen, and Unreal Engine. Responsibilities include building dynamic rigs, working efficiently under tight deadlines, and collaborating with a team to solve technical issues. This position is ideal for someone with strong artistic and technical skills.

Qualifications

  • 2+ years of professional experience as a 3D artist or in a related job.
  • Strong knowledge of artistic anatomy and technical skills.
  • Experience with Maya's nHair system workflow.

Responsibilities

  • Create high quality hair, fur, and feathers for characters in a photorealistic or stylized manner.
  • Build and manage dynamic rigs for simulations.
  • Fix penetration and intersection problems in character FX.

Skills

Artistic anatomy knowledge
Technical skills
Teamwork

Education

Diploma in Arts

Tools

Maya
Xgen
Yeti
Unreal Engine
Zbrush
Job description
Responsibilities


  • The Groom/CFX Artist is responsible for creating high quality hair, fur, feathers for characters and character-related 3D assets in a photorealistic or stylized manner for game cinematic projects.

  • Build and manage hair, fur, feathers dynamic rigs for simulations.

  • Good understanding of hair physics and movement for hair and fur simulations.

  • Complete character FX work on a shot-per-shot basis.

  • Check for and fix penetration and intersection problems.

  • Work well in a team in an efficient and timely manner, and keep to the production schedule.

  • Be creative and proactive in problem solving technical issues with all relevant department tools, suggesting improvements and optimizations if/when necessary.

  • Ability to work in a fast-paced environment and work under pressure to meet tight deadlines and rapid turnaround times.


Requirements


  • 2+ years of professional experience as a 3D artist or in a related job.

  • Background with Arts, Diploma or self-taught.

  • Strong knowledge of artistic anatomy.

  • Strong technical skills.

  • Knowledge of Maya, Xgen, Yeti, Unreal Engine and zbrush.

  • Experienced with Maya's nHair system workflow.

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