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Animator (Game)

Glow Production

Selangor

On-site

MYR 100,000 - 150,000

Full time

Yesterday
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Job summary

A prominent game development studio in Malaysia is seeking an experienced Game Animator to join their team. The successful candidate will collaborate closely with the lead artist and concept artist to ensure animations enhance gameplay and narrative. With a minimum of two years in the field, candidates should possess a strong gameplay-focused animation reel, comprehensive knowledge of the game workflow, and proficiency in Maya. The role may require onsite work or relocation, with opportunities for growth in a vibrant creative environment.

Qualifications

  • 2+ years of professional experience as a game animator.
  • Strong gameplay-focused animation reel demonstrating solid skills.
  • Comprehensive understanding of game workflow.

Responsibilities

  • Collaborate with lead and concept artists on animations.
  • Generate animation ideas that fit project goals.
  • Manage tasks and schedules independently.

Skills

Collaboration
Innovative Animation Ideas
Task Management
Adaptability
Animation Techniques

Tools

Maya
Unity
Job description
Responsibilities
  • Collaborate closely with lead artist and concept artist to ensure animations support gameplay and narrative intent.
  • Generate innovative animation ideas that align with project goals.
  • Manage tasks and schedules independently while consistently meeting deadlines.
Requirements
  • 2+ years of professional experience as a game animator.
  • A gameplay-focused animation reel demonstrating solid technical and creative skills. Personal work is considered a plus.
  • Comprehensive understanding of the game workflow and pipeline.
  • Strong grasp of body mechanics, timing, and weight in animation.
  • Proficient in using Maya.
  • Highly adaptable and responsive to changes.
  • Open to talents from SEA countries, with priority given to Malaysian artist.
  • Willingness to work onsite or relocate.
Bonus
  • Proficient in both spoken and written mandarin is a plus.
  • Exposure to Unity is a plus.
  • Experience working on mobile or cross-platform games.
  • Basic knowledge of rigging is an advantage.
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