The Program Coordinator for 3D Animation
The Program Coordinator for 3D Animation oversees the planning, organization, and execution of academic or training programs in 3D animation. This role bridges faculty, students, and industry partners to ensure smooth delivery of curriculum and projects.
Key Responsibilities
- Program Management
- Coordinate schedules, classes, and workshops in 3D animation.
- Ensure alignment of curriculum with industry standards and emerging technologies.
- Track student progress and maintain program records.
- Administrative Duties
- Manage budgets, resources, and equipment for animation labs.
- Organize events such as portfolio reviews, exhibitions, and industry talks.
- Handle communication between departments, faculty, and external stakeholders.
- Student Support
- Provide guidance on academic requirements and career pathways.
- Assist with internship placements and industry collaborations.
- Resolve student concerns related to program logistics.
- Industry Engagement
- Build partnerships with animation studios, gaming companies, and creative agencies.
- Coordinate guest lectures, workshops, and networking opportunities.
- Stay updated on trends in 3D animation software and production pipelines.
Required Qualifications
- Bachelor’s degree in Animation, Media Arts, or related field (Master’s preferred).
- Strong knowledge of 3D animation tools (Maya, Blender, 3ds Max, ZBrush).
- Experience in program coordination, project management, or academic administration.
- Excellent organizational and communication skills.
- Ability to multitask and manage deadlines in a creative environment.
Desired Skills
- Familiarity with motion capture, visual effects, and game design workflows.
- Networking ability with industry professionals.
- Event planning and student mentorship experience.
- Strong problem-solving and adaptability in fast-paced settings.