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Lead 3D Animator

CounterPunch, A Virtuos Studio

Kuala Lumpur

On-site

MYR 20,000 - 100,000

Full time

Yesterday
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Job summary

A leading game development company in Kuala Lumpur seeks an experienced character animator to create realistic animations for AAA games. The role requires over 7 years of animation experience, strong technical skills in Autodesk Maya, and the ability to work collaboratively with teams across time zones. Candidates should possess excellent problem-solving abilities, be proactive, and showcase a strong sense of storytelling through character performance. Benefits include annual leave, health insurance, and flexible health options.

Benefits

Annual leave & sick leave
Company health and life insurance
Flexi-health
Smart pantry access

Qualifications

  • 7+ years of experience in facial or body animation including advanced motion.
  • Strong character animation background, including emotionally-driven work.
  • Experience in video game animation is a plus.

Responsibilities

  • Create realistic and stylized facial and body animations for AAA games.
  • Collaborate with the team based in North America.
  • Solve animation-related problems quickly and effectively.

Skills

Autodesk Maya
Facial animation
Character storytelling
Problem-solving
Collaboration
Excellent communication
Organization
Job description

Add expected salary to your profile for insights

To be a part of Virtuos means to be a creator.

At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of possibility since our founding in 2004.

Virtuosi is a team of experts - people who have come together to share their mutual passion for making and playing games. People with the same enthusiasm for exploring new ideas and the constant drive to excel in their field. People who believe in earning success through dedication.

At Virtuos, we are at the forefront of gaming, creating exciting new experiences daily. Join us to Play, Grow and Win - together.

RESPONSIBILITIES
  • Realistic and stylized facial animation of emotionally driven characters for a AAA game.
  • Realistic and stylized body animation from Motion Capture and Hand Key.
  • Realistic animation of photorealistic characters using motion capture data, with the ability to push and embellish character emotion and storytelling.
  • Communication and Collaboration with lead team based in North America.
QUALIFICATIONS
  • Strong technical abilities using and animating in Autodesk Maya (Maya experience required).
  • Strong character animation background, including dialogue and emotionally driven work.
  • 7+ years of experience in facial animation or dialogue and emotion-driven animation and/or 7+ years of experience in body animation including advanced motion (fighting, etc.). facial animation experience or more, experience with FACS. Major plus if you have experience with Faceware, Dynamixyz, or Metahuman Animator
  • Experience working in video games is a plus, especially in Cinematic Animation.
  • Must be able to provide a demo reel or examples of professional work with a breakdown of your contributions to the shots, and an accompanying resume.
  • Solid sense of storytelling, emotion, and character development.
  • Ability to quickly and effectively solve problems and resolve any hurdles that present themselves while working to create the best animation possible.
  • Ability to communicate emotional arcs and tell a story through nuanced facial performance and character acting.
  • Ability to learn new programs and pipelines quickly and effectively. (Experience in Faceware or Dynamixyz is a plus but not required).
  • Proactive and driven, seeking out tasks remaining to be finished and actively seeking opportunities to learn.
  • Open to learning and implementing technical processes and pipelines in the animation process to be able to get to a first pass, so more time can be spent on detailed animation clean up.
  • Strong communicator and collaborator, able to work efficiently with a team.
  • Highly organized and diligent, able to meet quick deadlines while producing high-quality animation.
  • Must be willing to overlap with North American (PST or EST) time zones for trainings/meetings with clients.
  • Must be willing to work in office from Virtuos KLM offices.
  • Strong English verbal and written skills required.
BENEFITS
  • Annual leave & sick leave
  • Other applicable Leaves as per company policy (Maternity, paternity, marriage, childcare, infant, compassionate)
  • Public holidays
  • Company health and life insurance
  • Flexi-health
  • Smart pantry access
SALARY RANGE
  • Senior: RM5000 - RM9000
  • Lead: RM9000 - RM16000
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