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A leading animation studio in Malaysia is seeking a ClothSim/CFX Artist to bring characters and assets to life through high-quality cloth simulations for game cinematics. The ideal candidate has at least 1 year of experience in 3D artistry, a background in the arts, and strong technical skills in Maya, Qualoth, Houdini, and Unreal Engine. You will be responsible for creating and maintaining cloth rigs, solving technical issues, and working collaboratively within a fast-paced environment to meet tight deadlines.