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3D Animator

Streamline Media Group

Remote

MYR 20,000 - 100,000

Part time

Today
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Job summary

A leading video game development studio in Malaysia seeks a skilled 3D Animator to enhance gameplay and storytelling through high-quality animations. You'll work closely with the Creative/Art Director to develop character movements and environmental effects. This freelance role requires expertise in tools like Maya and Blender, along with experience in Unreal Engine's animation systems. Passion for crafting immersive gaming experiences is a must.

Qualifications

  • Proficient in Maya and Blender for creating production-ready animations.
  • Experience in Unreal Engine's animation systems.
  • Familiarity with game production pipelines and animation best practices.

Responsibilities

  • Create high-quality animations for characters and environments.
  • Implement animations within the game engine and optimize for performance.
  • Collaborate closely with the Creative/Art Director and team.

Tools

Maya
Blender
UE - Animation Blueprint
UE - Sequencer and Animation Graphs
UE - Retargeting and Optimization
UE - Triggered Events
UE - Integration and Gameplay
Job description
Streamline Values
  • Responsibility: We understand the significance of our role. Every promise, deadline, and milestone reflects our deep responsibility to our clients and the privilege of over two decades in the industry.
  • Accountability: We take ownership of our work and our mistakes. Accountability fosters teamwork and ensures the quality of our deliverables. It also builds trust between us and our clients.
  • Discipline: Making games is fun, but it demands rigorous discipline. Our strict adherence to workflows, processes, and schedules is what sets Streamline apart.
  • Hard Work and Teamwork: We believe in finishing together. Our commitment to high-quality work is matched by our dedication to supporting each other and our clients to the very end.
  • Communication: Clear and thorough communication is key at Streamline. We ensure everyone—from team members to clients—is aligned and informed.
  • Mastery: Our expertise is built on years of experience with the world’s leading games, engines, and platforms. We are committed to kaizen—continuous improvement—ensuring we remain at the forefront.
  • Curiosity and Continuous Learning: The video game industry is ever-evolving. We are perpetual learners, always adapting and applying the latest knowledge to stay ahead.
Description

We are looking for a skilled 3D Animator to join our video game development team, where you will play a crucial role in bringing characters and environments to life. Collaborating closely with the Creative/Art Director and other team members, you will create high-quality animations that enhance gameplay and storytelling. Your responsibilities will include developing character movements, facial animations, and environmental effects, ensuring that all animations are fluid, dynamic, and stylistically consistent with the game’s visual style.

In this role, you will also be responsible for implementing animations within the game engine, optimizing them for performance and ensuring they meet technical specifications. Regular communication with the development team is essential to align animations with game mechanics and narrative requirements. Staying updated on industry trends and best practices in animation techniques will be vital for your personal growth and the success of our projects. If you’re passionate about crafting immersive gaming experiences through animation, we would love to see your work!

Performance Metrics
  • On-time delivery of tasks and time management
  • Proactive communication of delays and bottlenecks
  • Delivery of work according to project specifications and requirements
  • Delivery of work according to studio’s quality standards as specified by the discipline lead
  • Following instructions and adhering to best practice
  • Time‑track daily with a written status update of your task (daily update on tasks and time‑tracking)
  • Improve skills and apply learning from one task to the next
Job Skills
  • Maya/Blender – production‑ready
  • UE – Animation Blueprint – production‑ready
  • UE – Sequencer and Animation Graphs – production‑ready
  • UE – Retargeting and Optimization – production‑ready
  • UE – Triggered Events – production‑ready
  • UE – Integration and Gameplay – production‑ready
Additional Skills
  • Knowledge of Game Animation vs Cinematics
  • Knowledge of Motion Capture
  • Understand Physics and Anatomy
  • Basics of Tooling/Scripting
  • Understand Production Pipeline
Note

This role is offered on a freelance/contract basis with expectations defined by agreed scopes, timelines, and deliverables.

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