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A leading video game publisher is seeking an experienced paralegal to lead their legal function as the first in-house legal leader. This role involves owning commercial and publishing work, managing agreements and outside counsel, and implementing structured processes to support the executive board. The ideal candidate will possess 8-12 years of PQE with experience in the video game industry, a strong understanding of commercial law, and a collaborative mindset suited to a remote work environment.
Location: Remote (US East Coast or EU preferred)
Team: you an experienced paralegal
Reports to: CEO (with board exposure)
We are a lean PC / console publisher with global launches and a remote-first culture. Low overhead high ownership and the freedom to do focused work from your home office.
We want a seasoned #2 from a major publisher / platform to become our first in-house legal leader. You'll run the function immediately and have a structured path to a formal GC title (and company secretary duties) after agreed milestones.
Own end-to-end commercial & publishing work: co-dev / OW work-for-hire milestone & rev-share porting / localization marketing / UA / creator deals vendor frameworks.
Lead platform / distribution agreements (Steam / console stores), age ratings (ESRB / PEGI / USK), and live-ops / legal policies (UGC online safety / age-appropriate design T&S escalation).
Build scalable playbooks: templates clause libraries approval matrices and a simple contract intake / SLA.
Manage outside counsel (IP litigation employment tax M&A).
Support board / CorpGov (insider list options / RSUs disclosures policy updates).
Mentor and direct our paralegal; set cadence priorities and quality bars.
Within 6-12 months you've:
Implemented a contract program (templates intake) with
Closed publisher / studio / platform deals independently with clean handoffs to production / finance.
Built a lean panel of outside counsel with pre‑agreed fee caps.
Presented quarterly legal / risks dashboard to execs / board.
8-12 years PQE including in‑house at a video‑game publisher / platform (US or EU).
Deep commercial / publishing negotiation under Delaware law (US).
Builder mindset: you've rolled out templates / process in a lean environment; you like remote work and clear documentation.
Ratings / loot box / age-design exposure; subscriptions / e‑commerce; production fluency; cross‑border (USUK / EU).
Remote‑first home‑office friendly core hours overlapping ET / UK minimal meetings strong docs and real ownership.
Send a short note resume (or LinkedIn) and 12 anonymized deal summaries that show your publishing / studio work.
Employment Type: Full Time
* The salary benchmark is based on the target salaries of market leaders in their relevant sectors. It is intended to serve as a guide to help Premium Members assess open positions and to help in salary negotiations. The salary benchmark is not provided directly by the company, which could be significantly higher or lower.