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A leading video game publisher is seeking an experienced paralegal to lead their legal function as the first in-house legal leader. This role involves owning commercial and publishing work, managing agreements and outside counsel, and implementing structured processes to support the executive board. The ideal candidate will possess 8-12 years of PQE with experience in the video game industry, a strong understanding of commercial law, and a collaborative mindset suited to a remote work environment.
Location: Remote (US East Coast or EU preferred)
Team: you an experienced paralegal
Reports to: CEO (with board exposure)
We are a lean PC / console publisher with global launches and a remote-first culture. Low overhead high ownership and the freedom to do focused work from your home office.
We want a seasoned #2 from a major publisher / platform to become our first in-house legal leader. You'll run the function immediately and have a structured path to a formal GC title (and company secretary duties) after agreed milestones.
Own end-to-end commercial & publishing work: co-dev / OW work-for-hire milestone & rev-share porting / localization marketing / UA / creator deals vendor frameworks.
Lead platform / distribution agreements (Steam / console stores), age ratings (ESRB / PEGI / USK), and live-ops / legal policies (UGC online safety / age-appropriate design T&S escalation).
Build scalable playbooks: templates clause libraries approval matrices and a simple contract intake / SLA.
Manage outside counsel (IP litigation employment tax M&A).
Support board / CorpGov (insider list options / RSUs disclosures policy updates).
Mentor and direct our paralegal; set cadence priorities and quality bars.
Within 6-12 months you've:
Implemented a contract program (templates intake) with
Closed publisher / studio / platform deals independently with clean handoffs to production / finance.
Built a lean panel of outside counsel with pre‑agreed fee caps.
Presented quarterly legal / risks dashboard to execs / board.
8-12 years PQE including in‑house at a video‑game publisher / platform (US or EU).
Deep commercial / publishing negotiation under Delaware law (US).
Builder mindset: you've rolled out templates / process in a lean environment; you like remote work and clear documentation.
Ratings / loot box / age-design exposure; subscriptions / e‑commerce; production fluency; cross‑border (USUK / EU).
Remote‑first home‑office friendly core hours overlapping ET / UK minimal meetings strong docs and real ownership.
Send a short note resume (or LinkedIn) and 12 anonymized deal summaries that show your publishing / studio work.
Employment Type: Full Time