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General Counsel

tinyBuild

Remote

GBP 100,000 - 150,000

Full time

Today
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Job summary

A leading video game publisher is seeking an experienced paralegal to lead their legal function as the first in-house legal leader. This role involves owning commercial and publishing work, managing agreements and outside counsel, and implementing structured processes to support the executive board. The ideal candidate will possess 8-12 years of PQE with experience in the video game industry, a strong understanding of commercial law, and a collaborative mindset suited to a remote work environment.

Qualifications

  • 8-12 years PQE including in-house at a video-game publisher/platform (US or EU).
  • Deep commercial/publishing negotiation under Delaware law (US).
  • Builder mindset: have rolled out templates/process in a lean environment.

Responsibilities

  • Own end-to-end commercial & publishing work.
  • Lead platform/distribution agreements.
  • Build scalable playbooks and manage outside counsel.
  • Support board/CorpGov disclosures office policy updates.

Skills

General Counsel
Legal Case Management
Legal Drafting
Litigation
Intellectual Property Law
Legal Counsel
Legal Research
Securities Law
Employment & Labor Law
Real Estate Law
Negotiation
Contracts
Job description

Location: Remote (US East Coast or EU preferred)

Team: you an experienced paralegal

Reports to: CEO (with board exposure)

About us

We are a lean PC / console publisher with global launches and a remote-first culture. Low overhead high ownership and the freedom to do focused work from your home office.

Why this role exists

We want a seasoned #2 from a major publisher / platform to become our first in-house legal leader. You'll run the function immediately and have a structured path to a formal GC title (and company secretary duties) after agreed milestones.

What you'll do

Own end-to-end commercial & publishing work: co-dev / OW work-for-hire milestone & rev-share porting / localization marketing / UA / creator deals vendor frameworks.

Lead platform / distribution agreements (Steam / console stores), age ratings (ESRB / PEGI / USK), and live-ops / legal policies (UGC online safety / age-appropriate design T&S escalation).

Build scalable playbooks: templates clause libraries approval matrices and a simple contract intake / SLA.

Manage outside counsel (IP litigation employment tax M&A).

Support board / CorpGov (insider list options / RSUs disclosures policy updates).

Mentor and direct our paralegal; set cadence priorities and quality bars.

What success looks like (promotion milestones)

Within 6-12 months you've:

Implemented a contract program (templates intake) with

Closed publisher / studio / platform deals independently with clean handoffs to production / finance.

Built a lean panel of outside counsel with pre‑agreed fee caps.

Presented quarterly legal / risks dashboard to execs / board.

What you've done

8-12 years PQE including in‑house at a video‑game publisher / platform (US or EU).

Deep commercial / publishing negotiation under Delaware law (US).

Builder mindset: you've rolled out templates / process in a lean environment; you like remote work and clear documentation.

Nice-to-haves

Ratings / loot box / age-design exposure; subscriptions / e‑commerce; production fluency; cross‑border (USUK / EU).

How we work

Remote‑first home‑office friendly core hours overlapping ET / UK minimal meetings strong docs and real ownership.

How to apply

Send a short note resume (or LinkedIn) and 12 anonymized deal summaries that show your publishing / studio work.

Key Skills
  • General Counsel
  • Legal Case Management
  • Legal Drafting
  • Litigation
  • Intellectual Property Law
  • Legal Counsel
  • Legal Research
  • Securities Law
  • Employment & Labor Law
  • Real Estate Law
  • Negotiation
  • Contracts

Employment Type: Full Time

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