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Pipeline Technical Director

Anima Vitae

Kuala Lumpur

On-site

MYR 48,000 - 72,000

Full time

30+ days ago

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Job summary

Anima Vitae is seeking a Pipeline Technical Director to build an effective CG pipeline while collaborating closely with teams across Malaysia and Finland. The successful candidate will develop and maintain software tools, provide support to artists, and ensure seamless workflows in animation production.

Qualifications

  • 3+ years of experience in animation or visual effects for film or TV.
  • Good understanding of the entire animation process.
  • Experience in designing and building database systems.

Responsibilities

  • Develop pipeline and asset management tools to meet production demands.
  • Provide front-line support and troubleshoot assets and shots.
  • Collaborate with technical staff across studios in Malaysia and Finland.

Skills

Python
Troubleshooting
Debugging
Communication
Linux

Tools

Maya
Nuke
Houdini

Job description

Company Description:

Anima Vitae Point creates international animated films and series with passion and a unique approach. As a company, we strive to be innovative, nurture fresh ideas, and employ artists and technical personnel side by side. Anima is a place where you can make an impact with your work, ideas, and craftsmanship.

Job Summary:

The Pipeline Technical Director will work under the Lead Pipeline Director and CG Supervisor to build an effective CG pipeline. Responsibilities include developing and maintaining software tools, providing front-line support to artists, and troubleshooting the CG pipeline in a fast-paced environment. You will support departments such as Asset, Animation, Lighting, Compositing, and FX, ensuring smooth interdepartmental workflows.

Key Responsibilities:
  • Develop pipeline and asset management tools to meet production demands, ensuring consistency across the facility.
  • Provide front-line support, troubleshoot assets and shots, and assist artists with problems.
  • Test and validate tools and techniques, collaborating with engineering teams on software updates.
  • Act as an on-call resource for show production staff.
  • Collaborate with artists, production supervisors, and technical staff across studios in Malaysia and Finland.
  • Work on tools of moderate complexity, understanding the larger pipeline.
  • Gather information on artist problems, resolve user errors, and connect issues to appropriate support.
  • Develop knowledge of software, systems, and standards used in production.
  • Update documentation reflecting changes to pipelines and tools.
Required Skills:
  • 3+ years of experience in animation or visual effects for film or TV.
  • Experience with Maya, Nuke, or Houdini.
  • Strong Python skills.
  • Proficiency in Linux.
  • Excellent troubleshooting, debugging, and communication skills.
  • Ability to work independently and in a team.
  • Good understanding of the entire animation process.
  • Experience designing and building database systems.
Remark:
  • Priority for Malaysian applicants.
  • This position requires relocating to our studio in Kota Damansara, Malaysia.
  • Application review may take over two weeks. Only successful applicants will be contacted for the next recruitment phase.
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