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Technical jobs in United Kingdom

Technical Artist - Generalist (PRELOADED)

Preloaded

City Of London
Hybrid
GBP 40,000 - 60,000
23 days ago
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Senior Technical Consultant (Commerce Technology)

VML Enterprise Solutions

City Of London
Hybrid
GBP 70,000 - 90,000
23 days ago

Technical Recruiter

Symetra

United Kingdom
Remote
GBP 52,000 - 88,000
23 days ago

Service Engineer

Rise Technical Recruitment Limited

Belfast
On-site
GBP 30,000 - 37,000
23 days ago

Quality Engineer

Rise Technical Recruitment Limited

Enfield
On-site
GBP 35,000 - 40,000
23 days ago
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Technical Solutions - RF Engineer (H/F)

RADIALL S.A.

City Of London
Hybrid
GBP 65,000 - 85,000
23 days ago

Technical Project Manager

Jonathan Lee Recruitment

Nuneaton
On-site
GBP 50,000 - 70,000
23 days ago

Technical Product Manager (AL/ML) (Ref: 188822)

Forsyth Barnes

United Kingdom
Hybrid
GBP 60,000 - 95,000
23 days ago
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Multi-Skilled Maintenance Engineer (FMCG / Packaging)

Rise Technical Recruitment Limited

Preston
On-site
GBP 55,000
23 days ago

Technical Sales Engineer (H/F)

RADIALL S.A.

City Of London
On-site
GBP 60,000 - 80,000
23 days ago

Technical Support Engineer II (Onsite 2 days a week)

Eyelit Technologies

Bracknell
On-site
GBP 40,000 - 60,000
24 days ago

Technical Sales Engineer - Defense Market

RADIALL S.A.

City Of London
Hybrid
GBP 60,000 - 80,000
24 days ago

Technical Product Manager

Team Internet AG

City Of London
Hybrid
GBP 125,000 - 150,000
24 days ago

Senior Technical Trainer

Schindler Group

Addlestone
On-site
GBP 80,000 - 100,000
24 days ago

Technical Manager

London Square

City of Westminster
On-site
GBP 50,000 - 70,000
24 days ago

Senior Technical Artist

Room 8 Group

United Kingdom
Remote
GBP 50,000 - 70,000
24 days ago

Technical Assistant

Gold Group

Lichfield
On-site
GBP 40,000 - 60,000
24 days ago

Senior Software Engineer

Rise Technical Recruitment

York and North Yorkshire
Hybrid
GBP 50,000 - 62,000
24 days ago

Maintenance Engineer (Great Training)

Rise Technical Recruitment

Faringdon
On-site
GBP 37,000 - 40,000
24 days ago

Maintenance Engineer

Gap Technical Ltd

Crewe
On-site
GBP 60,000 - 80,000
24 days ago

Health & Safety Manager

SVC Technical

Colchester
On-site
GBP 40,000 - 50,000
24 days ago

Service Engineer (Lifts / FLT / Access)

Rise Technical Recruitment

Glasgow
On-site
GBP 34,000 - 44,000
24 days ago

Technical Account Manager

Tate

Northampton
Hybrid
GBP 38,000 - 45,000
24 days ago

Field Service Engineer (Arcade Machines)

Rise Technical Recruitment

Basingstoke
On-site
GBP 32,000 - 34,000
24 days ago

Site Manager

Rise Technical Recruitment

Derby
Hybrid
GBP 46,000 - 48,000
24 days ago

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Technical Artist - Generalist (PRELOADED)
Preloaded
City Of London
Hybrid
GBP 40,000 - 60,000
Full time
24 days ago

Job summary

A BAFTA-winning games studio is seeking a versatile Technical Artist to act as a bridge between art and tech. In this role, you will work closely with game designers and artists to develop shaders, dynamic visual effects, and optimize art assets. The ideal candidate has experience in game development and proficiency in tools like Unreal Engine and Maya. This position requires on-site work at least 2 days a week in London.

Benefits

BAFTA winner
Creative environment
Opportunities for R&D

Qualifications

  • Proven experience as a Technical Artist in game development.
  • Deep expertise with Unreal Engine or Unity and rendering pipelines.
  • Proficient with at least one programming language such as C++, C#, Python, or TypeScript.

Responsibilities

  • Collaborate with artists and designers to develop efficient content creation pipelines.
  • Create and optimise art assets for use in Game Engines.
  • Develop custom tools, shaders, and scripts to streamline workflows.

Skills

Technical Artistry
Shader Development
Real-time Rendering
Collaboration
Problem-Solving

Tools

Unreal Engine
Unity
Maya
Blender
Houdini
Substance Painter
Job description
Permanent: (Hybrid)
Overview

We’re seeking a versatile Technical Artist to join our team. You’ll serve as the bridge between art and tech, working closely with game designers and artists to bring our creative vision to life. Your expertise will be crucial in developing and implementing shaders, dynamic visual effects, and efficient rigging for characters and assets.

Due to the unique nature of this role, there is a requirement on-site, at least 2 days a week at our London Studio.

Key Responsibilities
  • Collaborate with artists, designers, and programmers to develop and maintain efficient content creation pipelines.
  • Create and optimise art assets (e.g. 3D models, textures, animations) for use in Game Engines, ensuring high visual fidelity while adhering to performance targets.
  • Develop custom tools, scripts, and shaders to streamline the artistic workflow.
  • Troubleshoot and resolve technical issues related to art asset integration, rendering, and performance.
  • Work with artists to establish best practices and technical guidelines.
  • Provide technical support and training to the art team as needed.
  • Research and prototype new techniques and technologies to push the boundaries of visual quality.
  • Creating real-time visual effects, authoring both in-game engines and DCC tools such as PopcornFX or EmberGen.
What We’re Looking For
  • Proven experience as a Technical Artist in game development or a related industry.
  • Deep expertise with Unreal Engine or Unity and rendering pipelines
  • Hands-on experience integrating assets, shaders and tools directly in-engine
  • Proficiency with industry-standard 3D software such as Maya, Blender, Houdini or Substance Painter.
  • Solid understanding of real-time rendering principles, lighting, and shading.
  • Excellent problem-solving skills and the ability to diagnose and resolve complex technical issues.
  • Proficient with at least one programming language, such as C++, C#, Python, or TypeScript, with the ability to write shaders in CG/HLSL as well as work in node-based editors.
  • Strong communication skills with the ability to collaborate effectively across multiple disciplines.
  • A strong portfolio demonstrating a combination of artistic and technical work, including examples of optimised assets, visual effects, or custom tools.
Nice to Have
  • Comfortable working within an R&D / prototyping environment.
  • Experience with emerging technologies across multiple platforms such as mobile, XR, Web
  • Rigging experience in Autodesk Maya, Blender or other DCC tools

About PRELOADED

We are a BAFTA-winning games studio inventing new ways to play for everyone. We harness the power of play to create the experiences of tomorrow.

Founded in 2000, PRELOADED believes that play, in all contexts and for all audiences, has the potential to impact our world positively. As a cross-disciplinary team of artists, designers, play specialists, and creative technologists, we are united by this shared mission - what we call Play with Purpose.

Together, we craft a diverse range of playful experiences. We help organisations, brands, and institutions engage next-generation audiences and collaborate with technology platforms to imagine the future of play.

Learn more about the studio here: https://preloaded.com/the-studio/

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* The salary benchmark is based on the target salaries of market leaders in their relevant sectors. It is intended to serve as a guide to help Premium Members assess open positions and to help in salary negotiations. The salary benchmark is not provided directly by the company, which could be significantly higher or lower.

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