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A BAFTA-winning games studio is seeking a versatile Technical Artist to act as a bridge between art and tech. In this role, you will work closely with game designers and artists to develop shaders, dynamic visual effects, and optimize art assets. The ideal candidate has experience in game development and proficiency in tools like Unreal Engine and Maya. This position requires on-site work at least 2 days a week in London.
We’re seeking a versatile Technical Artist to join our team. You’ll serve as the bridge between art and tech, working closely with game designers and artists to bring our creative vision to life. Your expertise will be crucial in developing and implementing shaders, dynamic visual effects, and efficient rigging for characters and assets.
Due to the unique nature of this role, there is a requirement on-site, at least 2 days a week at our London Studio.
About PRELOADED
We are a BAFTA-winning games studio inventing new ways to play for everyone. We harness the power of play to create the experiences of tomorrow.
Founded in 2000, PRELOADED believes that play, in all contexts and for all audiences, has the potential to impact our world positively. As a cross-disciplinary team of artists, designers, play specialists, and creative technologists, we are united by this shared mission - what we call Play with Purpose.
Together, we craft a diverse range of playful experiences. We help organisations, brands, and institutions engage next-generation audiences and collaborate with technology platforms to imagine the future of play.
Learn more about the studio here: https://preloaded.com/the-studio/