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1,263

Concept Artist jobs in United Kingdom

3D Artist

3D Artist
JR United Kingdom
Luton
GBP 35,000 - 50,000
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3D Artist

3D Artist
JR United Kingdom
Stockport
GBP 40,000 - 60,000

3D Artist

3D Artist
JR United Kingdom
Chesterfield
GBP 35,000 - 50,000

3D Artist

3D Artist
JR United Kingdom
London
GBP 40,000 - 60,000

3D Artist

3D Artist
JR United Kingdom
Doncaster
GBP 30,000 - 45,000
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3D Artist

3D Artist
JR United Kingdom
Stoke-on-Trent
GBP 35,000 - 55,000

3D Artist

3D Artist
JR United Kingdom
Aberdeen City
GBP 35,000 - 50,000

3D Artist

3D Artist
JR United Kingdom
West Midlands Combined Authority
GBP 35,000 - 55,000
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3D Artist

3D Artist
JR United Kingdom
Bedford
GBP 35,000 - 55,000

3D Artist

3D Artist
JR United Kingdom
Derby
GBP 35,000 - 50,000

3D Artist

3D Artist
JR United Kingdom
Brighton
GBP 60,000 - 80,000

3D Artist

3D Artist
JR United Kingdom
High Wycombe
GBP 35,000 - 50,000

3D Artist

3D Artist
JR United Kingdom
Portsmouth
GBP 35,000 - 55,000

3D Artist

3D Artist
JR United Kingdom
Wakefield
GBP 30,000 - 50,000

3D Artist

3D Artist
JR United Kingdom
Exeter
GBP 35,000 - 50,000

3D Artist

3D Artist
JR United Kingdom
Leicester
GBP 35,000 - 55,000

3D Artist

3D Artist
JR United Kingdom
Worcester
GBP 35,000 - 50,000

3D Artist

3D Artist
JR United Kingdom
Colchester
GBP 40,000 - 55,000

3D Artist

3D Artist
JR United Kingdom
Milton Keynes
GBP 40,000 - 55,000

3D Artist

3D Artist
JR United Kingdom
Basildon
GBP 35,000 - 50,000

3D Artist

3D Artist
JR United Kingdom
Swindon
GBP 35,000 - 50,000

3D Artist

3D Artist
JR United Kingdom
Glasgow
GBP 30,000 - 45,000

3D Artist

3D Artist
JR United Kingdom
Basingstoke
GBP 35,000 - 55,000

3D Artist

3D Artist
JR United Kingdom
Cambridge
GBP 35,000 - 55,000

3D Artist

3D Artist
JR United Kingdom
Plymouth
GBP 30,000 - 50,000

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Similar jobs:

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3D Artist

JR United Kingdom
Luton
GBP 35,000 - 50,000
Job description

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Hybris - 2-3 days onsite per week, Swindon

The role of the Senior 3D Artist is to push the boundaries of what we do, creatively and technically. To develop and perfect our rendered imagery by supporting the graphic communication of our client’s marketing materials for all media types, globally.

You will lead, visually and creatively. You will set the gold standard, crafting beautiful images that communicate our client’s engineering obsession. Your use of software is innovative. Workflow and pipelines are implemented skillfully, and final output is of exemplary standard.

Working both independently and within teams, the Senior Artist use their initiative, dive deep into the brief and communicate fluently with both the commercial and creative teams. The role offers a good level of creative input, proactively leading on the development of your own work, whilst also working as, an Art Director with our suppliers, or closely with Art Directors, Team Leaders and Head of Art, through key stages of image creation.

As a Senior member of the image team, you will display a high-level initiative and commitment to the team’s success. You will be flexible in your approach, with the ability to quickly adapt to change. We strongly promote a culture of knowledge sharing across the team, essential for skills development. A collaborative approach to learning means there’s a two-way flow of knowledge and they’re as excited to learn as they are to teach.

As an artist, you’ve mastered the production and postproduction tools of your choice and have a fundamental understanding of what makes a successful image. Light, form, surface texture, colour are your bread and butter. You know how and where to use them for maximum effect. You’re consumed by the desire to improve and better the image that came before and the detail and perfection you seek is discovered in everything you see.

Your portfolio will be a feast, showcasing a mastery of the visual language. You can demonstrate the basics but also impress with innovation and intelligently crafted solutions. Your folio will demonstrate the breadth and depth of interest you have in art and exhibit the extreme attention to detail you apply to your work.

Core skills

An in-depth knowledge of Autodesk Maya or similar DCC package and excellent knowledge of current render engines, preferably VRay.

Skills in polygon modelling of both mechanical and organic objects would be beneficial.

Surfacing

The ability to apply both procedural and bitmap surfacing techniques, and an understanding of UV and projection mapping. Physically plausible shader creation (PBR workflows) would be beneficial.

An excellent understanding of how light behaves in real world conditions, to facilitate the production of high-end photorealistic imagery, this could be from either, traditional photography or CG experience.

Animation

Excellent skills in key-frame animation and ideally some VFX experience.

Compositing

Ideally you will have skills in preparing and using rendered output for post-production using Nuke.

Retouching

Great retouch skills with a thorough understanding of Adobe Photoshop and RGB to CMYK workflows. An excellent eye for colour is compulsory.

A strong understanding of what makes an image communicate clearly. Being able to fold the narrative into an image so that the final picture speaks confidently to our audience. Technically, bringing your skills together to inform the artistic direction of a project.

Responsibilities

Take briefs from the imagery team producers and develop on brand creative solutions.

Contribute both creative and technical ideas to projects from initial concept through to final output.

Produce high quality, accurate imagery to the specification and timescales given.

Support the Imagery Team in delivering work for a broad range of media types in time and to budget.

Develop a strong working relationship with other creative teams.

Provide creative solutions to possible technical issues that may occur during a job.

Complete work within the timescales given and adhere to the daily planning of work.

Actively encourage the ethos to think different.

To contribute to the team’s development and well-being.

Explore new avenues for development while pushing the boundaries of what can be achieved.

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* The salary benchmark is based on the target salaries of market leaders in their relevant sectors. It is intended to serve as a guide to help Premium Members assess open positions and to help in salary negotiations. The salary benchmark is not provided directly by the company, which could be significantly higher or lower.

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