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Freelance Houdini & 3D Previs Artists

Masters & Savant

Remote

ZAR 200 000 - 300 000

Full time

Yesterday
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Job summary

A leading visual effects firm is seeking Senior, Lead, and Mid-level Houdini and Previz artists for a fully remote 4-month contract starting early 2025. Candidates should be strong generalists adept at delivering photoreal results. This role requires a strong cinematic eye for managing layout, blocking, and scene scaling. Candidates must be available during South African Standard Time (SAST) business hours, ensuring collaboration flexibility within this timeframe.

Qualifications

  • Strong generalists capable of delivering high-quality photoreal results.
  • Ability to handle layout, blocking, and accurate scene scaling.

Responsibilities

  • Deliver high-quality photoreal results as Houdini Artists.
  • Manage layout, blocking, camera layout, and pacing as a Previs Artist.

Skills

Houdini expertise
Cinematic eye
Look development
Camera layout

Tools

Houdini
Cinema 4D
Blender
Job description
Overview

Masters & Savant is scaling up for a high-end, photoreal CG project starting in the new year. We are looking for Senior, Lead, and Mid-level Houdini and Previz artists to join our team for a 4-month full-time contract.

Availability and Engagement

This is a fully remote engagement, but candidates must be available to collaborate during South African Standard Time (SAST) business hours.

Roles and Qualifications
  • Houdini Artists (Senior & Mid-Level) – Strong generalists capable of delivering high-quality photoreal results.
  • 3D Previs Artist – Strong cinematic eye to handle layout, blocking, camera layout, pacing, and accurate scene scaling.
Advantageous Skills
  • Look development and simulations; Experience with Redshift.
Software Proficiency
  • Flexible (Houdini, Cinema 4D, or Blender); Focus: Camera layout, pacing, and accurate scene scaling.
Project Details

Start date: Early 2025; Duration: ±4 Months; Work style: Fully remote; Timezone: Must overlap with SAST (GMT+2)

How to apply :

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