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Unity jobs in United Kingdom

Mid / Senior Gameplay Animator

Rockstar Games

City of Edinburgh
On-site
GBP 35,000 - 50,000
30+ days ago
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Application Security Manager

Unily

Guildford
Hybrid
GBP 60,000 - 80,000
30+ days ago

Customer Success Manager, EMEA

Unily

Guildford
Hybrid
GBP 50,000 - 70,000
30+ days ago

Tech Lead

Unily

Guildford
Hybrid
GBP 70,000 - 90,000
30+ days ago

Senior UX Researcher: Strategic Insights Leader

Sky

Tees Valley
On-site
GBP 47,000 - 66,000
30+ days ago
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Graphic Design Manager

Unily

City Of London
Hybrid
GBP 60,000 - 80,000
30+ days ago

Sales Assistant / London King's Road / Full Time

SUBDUED

City Of London
On-site
GBP 18,000 - 25,000
30+ days ago

Senior Clinical Psychologist

RGH-Global Ltd

Birmingham
Hybrid
GBP 80,000 - 100,000
30+ days ago
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Volunteer Police Assistant Cadet Leader

Northumbria Police

Wallsend
On-site
GBP 40,000 - 60,000
30+ days ago

Intensive Care Nurse

Priority Nursing

Reading
On-site
< GBP 1,000
30+ days ago

Consultant Psychiatrist - CAMHS (Inpatient)

Triple West Medical

England
On-site
GBP 80,000 - 120,000
30+ days ago

Consultant in Stroke Medicine

Triple West Medical

England
On-site
GBP 80,000 - 120,000
30+ days ago

Senior Software Engineer – Development and Test (UK) - Wearables/IoT battery REQUIRED

E-Space

Loughborough
On-site
GBP 40,000 - 60,000
30+ days ago

SEN Teaching Assistant

Unity Education Limited

City Of London
On-site
GBP 20,000 - 25,000
13 days ago

Autonomous Residential Conveyancing Paralegal

Unity Resourcing Ltd

Harrogate
On-site
GBP 30,000 - 35,000
15 days ago

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Mid / Senior Gameplay Animator
Rockstar Games
City of Edinburgh
On-site
GBP 35,000 - 50,000
Full time
30+ days ago

Job summary

Join Rockstar Games' team in Edinburgh, specializing in revolutionary animation systems for immersive gameplay. This full-time position offers a collaborative environment where your creative skills will help refine and innovate ground-breaking animation techniques within a premier game development studio.

Qualifications

  • 3+ years of experience animating video games.
  • Outstanding demo reel demonstrating experience.
  • At least one shipped game.

Responsibilities

  • Work closely with animators and programmers on animation systems.
  • Collaborate with teams to enhance animation fidelity.
  • Coordinate motion capture shoots and direct actors.

Skills

Problem-solving
Debugging animation systems
Strong communication
Technical proficiency in animation

Education

Bachelor’s degree in Art/Animation

Tools

Maya
MotionBuilder
Job description

Become part of a team working on some of the most rewarding, large-scale creative projects to be found in any entertainment medium - all within an inclusive, highly-motivated environment where you can learn and collaborate with some of the most talented people in the industry.

At Rockstar North we specialize in locomotion for humans and animals, traversal, vehicles, and conversation systems to name a few. If you are passionate about animation and interested in building ground-breaking animation systems within a creative and unconstrained environment, please get in touch. Candidates with technical, problem-solving skills are especially encouraged to apply.

This is a full-time, permanent and in-office position based in Rockstar’s state-of-the-art game development studio in Edinburgh, Scotland.

WHAT WE DO
  • We create open-world gameplay mechanics that are used to make immersive experiences.
  • We work as a global animation team to collaborate on player experiences.
  • We use our onsite motion capture facilities to prototype new systems, directing talent and fine-tuning the results with code and design.
  • We participate in multi-discipline gameplay reviews, ensuring animation data is responsive and implemented with a strong consideration of technical and gameplay constraints.
  • We encourage ownership and creativity where everyone’s voice is heard.
RESPONSIBILITIES
  • Work closely with animators and programmers to devise, implement, and debug animation systems and gameplay mechanics.
  • Collaborate with the animation, code and design leads, to achieve the perfect balance between animation fidelity and gameplay responsiveness.
  • Verify the quality of the animations integrated into the game by playing regularly.
  • Actively contribute to the development and improvement of cutting edge animation techniques and in game systems alongside other animators and coders.
  • Contribute to the set-up and maintenance of the animation pipeline, and be proactive with its development and improvement.
  • Expected to coordinate efforts of small groups of developers, and provide mentorship, training and guidance under a lead animator.
  • Plan motion capture shoots and direct actors/stunt.
  • Review the work of other developers, providing constructive criticism.
  • Self-motivated and willing to get involved in wider areas.
QUALIFICATIONS
  • Bachelor’s degree in Art/Animation or equivalent experience.
  • Outstanding demo reel demonstrating experience working with gameplay systems.
  • Minimum 3+ years of experience animating video games.
  • At least one shipped game.
SKILLS
  • Expert level proficiency in a major animation package (eg Maya, Motionbuilder, etc).
  • Positive, solution-orientated individual, with a deep-rooted interest in video games, and game development.
  • Ability to robustly debug and develop complex animation systems, including blend trees and state machines.
  • Exceptional skill in animating the human figure to create realistic character animations.
  • Strong understanding of development issues in getting animations into a game.
  • Bring innovation and resolution to technical problems and challenges throughout production.
  • Experience with setting up production pipelines while being able to follow guidelines.
  • Strong interpersonal and communication skills and ability to work closely with Artists, Designers and Programmers.
PLUSES

Please note that these are desirable skills and are not required to apply for the position.

  • Practical knowledge of programming languages (Python, C# / C++, etc.).
  • Practical experience using parametric blend spaces, motion trees or state machines.
  • Knowledge of commercial game engines such as Unity or Unreal Engine.
  • Expertise in MotionBuilder and working with motion capture data.
  • Professional experience developing third-person action games.
  • Willingness to travel to our other global studios.
HOW TO APPLY

Please apply with a CV and cover letter demonstrating how you meet the skills above. If we would like to move forward with your application, a Rockstar recruiter will reach out to you to explain next steps and guide you through the process.

Rockstar is committed to creating a work environment that promotes equal opportunity, dignity and respect. In line with this commitment, Rockstar will provide reasonable accommodations to qualified job applicants with disabilities during the recruitment process in order for such applicants to be considered for the position for which they are applying, as well as to qualified employees to enable them to perform the essential functions of their roles. If you need more information about Rockstar’s reasonable accommodation policies or process, or need to request an accommodation, please contact the Human Resources Department.

If you’ve got the right skills for the job, we want to hear from you. We encourage applications from all suitable candidates regardless of age, disability, gender identity, sexual orientation, religion, belief, race, or any other protected category.

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* The salary benchmark is based on the target salaries of market leaders in their relevant sectors. It is intended to serve as a guide to help Premium Members assess open positions and to help in salary negotiations. The salary benchmark is not provided directly by the company, which could be significantly higher or lower.

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