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1,320

Editing jobs in United Kingdom

Video Game Artist: Generalist

JobStart Scheme

Newcastle upon Tyne
On-site
GBP 25,000 - 35,000
Yesterday
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Social Media and Community Manager

Human Appeal

Cheadle
On-site
GBP 30,000 - 40,000
Yesterday
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Sr. Sales Account Executive - MSP

Tungsten Automation

Greater London
Hybrid
GBP 60,000 - 80,000
Yesterday
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Education Administrator

NHS

Manchester
On-site
GBP 24,000 - 27,000
Yesterday
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Directories & Rankings Coordinator/Executive

Digital Data Foundation

Greater London
On-site
GBP 60,000 - 80,000
Yesterday
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Senior Legal Editor

TRSS

Greater London
Hybrid
GBP 40,000 - 60,000
Yesterday
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Video Content Creator for Impactful Brand Stories (Hybrid)

Hargreaves Lansdown

Bristol
Hybrid
GBP 30,000 - 45,000
Yesterday
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Edit Assistant

Warner Bros. Entertainment

Greater London
Hybrid
GBP 40,000 - 60,000
2 days ago
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Pediatric / Neuromuscular neurologist - Medical Director

Medpace

City of Westminster
Hybrid
GBP 120,000 - 160,000
2 days ago
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Social Media Manager

GN Group

Oxford
Hybrid
GBP 40,000 - 60,000
2 days ago
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Digital Learning Developer - Senior Associate

JPMorgan Chase & Co.

England
Hybrid
GBP 40,000 - 60,000
2 days ago
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Marketing Manager

Mandeville

Greater London
On-site
GBP 45,000
2 days ago
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Bid Manager

Morson Edge

West Coker
On-site
GBP 50,000 - 70,000
2 days ago
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Marketing and Brand Designer

YouLend

Greater London
On-site
GBP 40,000 - 60,000
2 days ago
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CNC Machine Operator 3 (Machine Shop)

-

Norwich
On-site
GBP 40,000 - 60,000
2 days ago
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Communications Co-Ordinator

Eurocell Plc

South Normanton
On-site
GBP 60,000 - 80,000
2 days ago
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CV Writers

CV Writers UK

Camden Town
On-site
GBP 60,000 - 80,000
2 days ago
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Accountant

Randstad

Neath
Hybrid
GBP 35,000
2 days ago
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Content Editor

MARKS&SPENCER

Greater London
Hybrid
GBP 60,000 - 80,000
2 days ago
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Content Editor

Marks and Spencer

City Of London
Hybrid
GBP 40,000 - 55,000
2 days ago
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IT Technical Author

Jobwise plc

Prenton
On-site
GBP 40,000 - 50,000
2 days ago
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Senior Content Manager - Fashion & Wellness (Hybrid, London)

Oner Active

Greater London
Hybrid
GBP 45,000 - 60,000
2 days ago
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Content Manager

Maze Impact SA.

Greater London
Hybrid
GBP 45,000 - 65,000
2 days ago
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Social Media Manager (Content & Video)

Audacity Capital

Greater London
Hybrid
GBP 35,000 - 50,000
2 days ago
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Content Creation Manager — Social Campaigns Lead

TALA

Greater London
On-site
GBP 60,000 - 80,000
2 days ago
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Video Editing jobs
Video Game Artist: Generalist
JobStart Scheme
Newcastle upon Tyne
On-site
GBP 25,000 - 35,000
Part time
Yesterday
Be an early applicant

Job summary

An indie game studio is looking for a talented Generalist Artist for a 6-month fixed-term contract in Newcastle upon Tyne. The role focuses on creating 2D and 3D assets for a new game while collaborating closely with the creative lead. The ideal candidate should have a strong understanding of art fundamentals and foundational proficiency in tools like Blender and Photoshop. This position offers flexible hours up to 25 hours per week, in a friendly and creative environment where curiosity and experimentation are valued.

Qualifications

  • Strong understanding of art fundamentals.
  • Ability to take direction and work within established styles.
  • Foundational proficiency in a 3D modelling tool is necessary.

Responsibilities

  • Create 2D and 3D assets under guidance.
  • Assist with texturing, UV mapping, and simple animations.
  • Support creation of concept art and style guides.

Skills

Art fundamentals: shape, form, colour, composition
3D modelling proficiency (e.g. Blender)
Digital painting/image editing (e.g. Photoshop)
Communication and collaboration
Sketching or generating rough concepts
Understanding of modular asset creation
Interest in design and game design

Tools

Blender
Photoshop
Unity
Job description

THE EMPLOYER IS: POTATO GAFFS. Potato Gaffs is looking for a talented Generalist Artist to join on a 6‑month fixed‑term contract. You’ll help iterate, define, and shape the art style and pipeline for an exciting new game currently in development, working closely with the creative lead for guidance and support. You’ll contribute across concept, environment, character, and asset creation, helping to establish the visual direction for the project. You’ll have the freedom to explore ideas, while also having support and collaboration to ensure the game’s look and feel comes together cohesively. As a small, founder‑led studio, you’ll work directly with the creative lead, gaining clear direction, fast feedback, and plenty of opportunities to influence the game. Potato Gaffs is an indie studio built on curiosity, creativity, and a love for all things described as stupid fun. We make games that make people smile, laugh, and sometimes scratch their heads in delight. We embrace our quirks, humour, and absurd ideas. We value openness, optimism, and a spirit of curiosity, creating a team environment where questions, experimentation, and learning are encouraged. This role is a great fit for artists with some existing experience and we also welcome motivated graduates with strong fundamentals.

Working hours: up to 25 hours per week, flexible between 8 am and 6 pm Monday to Friday.

Responsibilities
  • Create 2D and 3D assets under guidance (props, environments, characters, UI elements).
  • Assist with texturing, UV mapping, and simple animations.
  • Support the creation of concept art and style guides.
  • Import and optimise assets for use in Unity.
  • Work closely with the project lead / mentor to understand project art needs.
  • Have the opportunity to develop skills in tools such as Blender, Photoshop, and Unity.
  • Participate in feedback sessions and iterate on work based on direction.
Skills and Qualifications
  • Strong understanding of art fundamentals: shape, form, colour, and composition.
  • Ability to take direction and work within an established style.
  • Foundational proficiency in a 3D modelling tool (e.g. Blender).
  • Experience with digital painting or image editing (e.g. Photoshop / Affinity).
  • Ability to import, position, and organise assets within Unity.
  • Good communication and ability to work with others.
  • Ability to sketch or generate rough concepts.
  • Experience participating in game jams or small collaborative projects.
  • An interest in design and game design.
  • Familiarity with art workflows or visual development.
  • Understanding of modular asset creation or kitbashing.
  • Early experience with lighting, shading, or simple VFX in Unity.
  • Ability to explore multiple ideas quickly through sketches or rough blockouts.
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* The salary benchmark is based on the target salaries of market leaders in their relevant sectors. It is intended to serve as a guide to help Premium Members assess open positions and to help in salary negotiations. The salary benchmark is not provided directly by the company, which could be significantly higher or lower.

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