Job Search and Career Advice Platform
  • Jobs
  • Headhunters
  • Free resume review
  • About Us
EN
2.955

Python jobs in Spain

Technical Artist (GDL based - On Site)

Age of Learning

Castilla-La Mancha
On-site
EUR 40,000 - 60,000
22 days ago
I want to receive the latest job alerts for “Python” jobs

SENIOR DATA DEVELOPER

Qaracter - Beyond your Challenge

Málaga
On-site
EUR 45,000 - 65,000
22 days ago

DATA SCIENTIST LEAD

Ibermatica

Bizkaia
On-site
EUR 45,000 - 65,000
22 days ago

Senior Python Django Engineer - Remote Scalable Backends

Fliff

Barcelona
Remote
EUR 70,000 - 90,000
22 days ago

Junior Data Engineer

MadBox

Barcelona
On-site
EUR 30,000 - 45,000
22 days ago
discover more jobs illustrationDiscover more opportunities than anywhere else. Find more jobs now

Machine Learning Engineer (Product) (Fixed-term contract) Technical Zaragoza, Barcelona

Hyperproof

Barcelona
Hybrid
EUR 90,000 - 110,000
22 days ago

Test Engineer

Sener en Ingeniería

Cerdanyola del Vallés
Hybrid
EUR 35,000 - 50,000
22 days ago

Senior AI Architect – Agentic Orchestration Frameworks

Keysight Technologies SAles Spain SL.

Barcelona
On-site
EUR 50,000 - 80,000
24 days ago
HeadhuntersConnect with headhunters to apply for similar jobs

Senior Data Analyst Consultant

Veolia

Torrelaguna
On-site
EUR 50,000 - 70,000
24 days ago

Senior ML Engineer – Scientific & Engineering Data

Keysight Technologies SAles Spain SL.

Barcelona
On-site
EUR 60,000 - 90,000
24 days ago

Lead software engineer - working with ai

Harnham

Vigo
Remote
EUR 80,000 - 120,000
25 days ago

PhD position in Socio-ecological analysis of offshore wind power

International Society for Industrial Ecology

Barcelona
Hybrid
EUR 50,000 - 70,000
26 days ago

Data Engineer (all genders)

RHI Magnesita N.V.

Oviedo
Hybrid
EUR 30,000 - 50,000
26 days ago

Administrador/a de Sistemas

Desarrollo y Personas Consultores

Spain
Remote
Confidential
26 days ago

Senior Systems Administrator Engineer

Welltech

Barcelona
On-site
EUR 50,000 - 70,000
27 days ago

Data Analyst

Extia

Cataluña
Hybrid
EUR 40,000 - 60,000
28 days ago

Data Engineer

Plain Concepts

Spain
Hybrid
EUR 30,000 - 50,000
29 days ago

GCP Data Lead

GFT Group

Alcobendas
On-site
EUR 60,000 - 80,000
29 days ago

OPERARIO/A PRODUCCIÓN PISTONES

RAS Interim

Gerona
On-site
EUR 10,000 - 30,000
18 days ago

EXPERTO EN DETECCIÓN Y RESPUESTA A INCIDENTES DE SEGURIDAD

MAPFRE

Madrid
Hybrid
EUR 40,000 - 60,000
16 days ago

Marketing Analytics Lead

Adevinta Spain

Madrid
Remote
EUR 60,000 - 80,000
16 days ago

DevOps Engineer (Fixed-term contract) Technical Zaragoza, Barcelona

Hyperproof

Barcelona
Hybrid
EUR 50,000 - 70,000
16 days ago

Data Engineer (Fixed-term contract) Technical Zaragoza

Hyperproof

Zaragoza
Hybrid
EUR 30,000 - 50,000
16 days ago

Senior Data Scientist - Paid Marketing Optimization

Preply

Barcelona
On-site
EUR 50,000 - 75,000
16 days ago

Growth Data Scientist: Paid Marketing Optimization

Preply

Barcelona
On-site
EUR 50,000 - 75,000
16 days ago

Top job titles:

Abogado jobsExterna jobsEnergia jobsBanco jobsFrances jobsVirtual jobsGuardia De Seguridad jobsTelecomunicaciones jobsArtista jobsCajera Supermercado jobs

Top companies:

Jobs at MercadonaJobs at AdeccoJobs at CorreosJobs at SecuritasJobs at LinkedinJobs at RandstadJobs at MangoJobs at MakroJobs at TousJobs at Melia

Top cities:

Jobs in SevillaJobs in MalagaJobs in ZaragozaJobs in A CorunaJobs in ValladolidJobs in PamplonaJobs in SalamancaJobs in GironaJobs in Vitoria GasteizJobs in Cadiz
Technical Artist
Age of Learning
Castilla-La Mancha
On-site
EUR 40,000 - 60,000
Full time
22 days ago

Job summary

A leading educational technology company in Spain is looking for a Technical Artist to enhance the integration of art and engineering in their digital learning products. The role requires a balance of artistic vision and technical rigor, ensuring that educational games and interactive products are engaging and effective for children. Responsibilities include optimizing art assets for performance and facilitating collaboration within cross-functional Agile teams. The ideal candidate will have significant experience in EdTech and be fluent in English and Business Spanish.

Qualifications

  • Experience optimizing assets for web and mobile applications.
  • Ability to write custom shaders.
  • Team player and adaptable to change.

Responsibilities

  • Ensure implementation of final art assets in applications.
  • Manage optimization of art assets for performance.
  • Facilitate communication between teams.

Skills

Collaboration across art and engineering disciplines
Strong communication skills
Problem-solving skills
Bilingual English/Business Spanish
Experience with game engines
Understanding of Art fundamentals
Proficient in scripting languages (Python, C#)
Ability to optimize assets for applications

Education

5+ years of professional experience as a Technical Artist

Tools

Unity
Git
Job description
Company Overview

Age of Learning® is the leading developer of engaging and effective Pre‑K through 5th grade learning resources that help children build a strong foundation for academic success and a lifelong love of learning. The company’s research‑based curriculum, developed by education experts, includes the award‑winning ABCmouse.com® Early Learning Academy, as well as the adaptive, personalized school solutions, My Math Academy®, My Reading Academy®, and My Reading Academy Español. Having served over 50 million children worldwide, Age of Learning is a global leader in efforts to advance equity, access, and opportunity for all children.

Summary

Age of Learning is seeking a skilled Technical Artist to bridge the gap between art and engineering on Age of Learning’s educational games and interactive products. In this role, you will focus on building efficient pipelines, solving visual‑technical challenges, and enabling artists and engineers to work effectively together, ensuring our products are visually engaging, performant, scalable, and developmentally appropriate for children. The Technical Artist will be responsible for defining asset requirements, developing methodologies, and creating guidelines that optimize art assets for performance and usability. Additionally, this role will track technical details, facilitate cross‑discipline communication, and contribute to the overall aesthetic and functional success of our digital learning experiences. You will operate as a hands‑on individual contributor embedded within cross‑functional Agile teams, with broad influence across art, engineering, UX, and production. Come join us in our effort to deliver a best‑in‑class, cross‑platform product that delights and enlightens children and their parents around the world.

Responsibilities
  • Ensure the successful implementation of final art assets in web and mobile applications for consumer and school‑based digital products
  • Provide aid to Designers in the creation and hand‑off of production‑ready art and animation assets
  • Help establish standards, conventions, best practices for asset creation and integration workflow
  • Manage optimization and best practices; ensure art assets meet performance, memory, and platform requirements.
  • Create and maintain art production templates covering wide‑ranging needs
  • Research software tools that can help enable art production
  • Partner with engineers to profile, debug, and optimize visual systems.
  • Be the development team's main point of contact on the art and design teams when asset integration or performance questions arise
  • Review assets relative to technical and integration requirements before hand‑off
  • Facilitate production‑related communication between the engineers, designers, and artists
  • Be sufficiently versed in technology to advise artists and designers on opportunities and limitations affecting design decisions
  • Work with 2D/3D artists to prepare working files for integration into game engines including animations, visual effects, static objects, textures, and rigged characters
  • Support table integration of art assets into live products.
  • Work to optimize and streamline the art pipeline
  • Oversee and manage art‑related performance issues and technical budgeting
  • Create and manage tools to expedite the production process
  • Partner with Leads to ensure product vision and quality benchmarks are met
  • Stay current with industry trends and technical advancements used in game development
Required Qualifications
  • 5+ years of professional experience as a Technical Artist or in a related role, preferably in EdTech, gaming, or interactive media
  • Strong understanding of both Art fundamentals and technical constraints.
  • Experience with game engines, asset pipelines, and scripting or tooling.
  • Proven ability to collaborate across art and engineering disciplines.
  • Strong communication, organization, and problem‑solving skills.
  • Bilingual English/Business Spanish
  • Familiarity with custom shaders or shader plugins (like shader forge, shader graph)
  • Experience working in a fast‑paced environment that requires rapid project turnaround and frequent priority shifts
  • Experience writing custom tools to aid in pipeline efficiency
  • Familiarity with at least one scripting language (such as C#, Python, C++) for automation and tool development
  • Experience optimizing assets for web and mobile applications, including texture compression, mesh reduction, and performance profiling
  • Knowledge of device formats and limitations
  • Adept at balancing trade‑offs between quality and performance
  • Strong verbal and written communication skills for both design and engineering audiences
  • Team player, accommodating change easily
  • Agile at navigating multiple projects
  • Self‑motivated, proactive, and detail‑oriented
  • Able to manage time and schedules efficiently
Preferred Qualifications
  • Experience in games, interactive media, or EdTech products.
  • Experience supporting 2D pipelines, UI systems, or animation workflows.
  • Familiarity with performance profiling and optimization techniques.
  • Experience working in Agile development environments.
  • Passion for enabling creative teams and building joyful learning experiences.
  • Experience working in a scrum/kanban/agile environment
  • Experience with Python, MEL, and C#
  • Experience in 2.5D Art style pipelines
  • Familiar with version control software (like Gitlab, SourceTree)
  • Experience rigging and skinning
  • Experience creating VFX with engine particle tools
  • Ability to write custom shaders
  • Able to make rough prototype games to demonstrate game design
  • Knowledge of Rive animation and flutter frameworks
  • Good understanding of technical and artistic pipelines in required skills
An Equal Opportunity Employer

Age of Learning, Inc. (the “Company”) is committed to a policy of Equal Employment Opportunity and will not discriminate against an applicant or employee on the basis of race, color, religion, creed, national origin or ancestry, sex, gender expression, age, physical or mental disability, medical condition, pregnancy, veteran or military status, marital status, sexual orientation, gender identity, domestic partner status, genetic information, or any other legally‑recognized protected basis under federal, state or local laws, regulations or ordinances.

  • 1
  • ...
  • 60
  • 61
  • 62
  • ...
  • 119

* The salary benchmark is based on the target salaries of market leaders in their relevant sectors. It is intended to serve as a guide to help Premium Members assess open positions and to help in salary negotiations. The salary benchmark is not provided directly by the company, which could be significantly higher or lower.

Job Search and Career Advice Platform

Empoweringjob seekers

Tools
  • Jobs
  • Resume review
  • Headhunters
  • Browse jobs
Company
  • About us
  • Careers at JobLeads
  • Site notice
  • Press
  • Reviews
Support
  • Help
  • Partner integration
  • ATS Partners
Social
  • JobLeads Blog
  • YouTube
  • LinkedIn
  • Instagram
  • Facebook
  • Privacy Policy
  • Terms of Use

© JobLeads 2007 - 2026 | All rights reserved