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Technical Artist

Companion Group Ltd

City Of London
À distance
GBP 45 000 - 60 000
Hier
Soyez parmi les premiers à postuler
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Insight Analyst - Insight, Analytics & Reporting, Early Career

Viasat

City Of London
À distance
GBP 40 000 - 60 000
Hier
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Account Executive, UK

Zinier

City Of London
À distance
GBP 50 000 - 70 000
Hier
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CG DWP Lead Front End Developer JD

amber labs

Grande-Bretagne
À distance
GBP 60 000 - 80 000
Hier
Soyez parmi les premiers à postuler

Product Manager (Data & AI Platform)

Cloudsmith

Grande-Bretagne
À distance
GBP 60 000 - 85 000
Hier
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Agilio Software

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À distance
GBP 40 000 - 60 000
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Grande-Bretagne
À distance
GBP 40 000 - 57 000
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Fynity

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GBP 60 000 - 80 000
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City Of London
À distance
GBP 60 000 - 80 000
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Hybrid POS Structural Designer

Aim Search (UK) Ltd

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À distance
GBP 40 000 - 50 000
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City Of London
À distance
GBP 60 000 - 70 000
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Nonclinical Writer (Remote - UK)

MMS Holdings Inc

City Of London
À distance
GBP 40 000 - 60 000
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GBP 80 000 - 100 000
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City Of London
À distance
GBP 60 000 - 80 000
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Entry Level Remote Recruiter Opportunity

https:/jobs.gogpac.com/gpac/search/Apply/all/898/504423552/Entry%20Level%20Remote%20Recruiter%20Oppo

York and North Yorkshire
À distance
GBP 40 000 - 60 000
Hier
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Business Development Manager - Food Packaging

Harrison Scott Associates

City Of London
À distance
GBP 45 000 - 75 000
Hier
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CG DWP Lead Software Engineer

amber labs

City Of London
À distance
GBP 65 000 - 85 000
Hier
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Principal Statistical Programmer - Sponsor Dedicated

Fortrea

Thatcham
À distance
GBP 60 000 - 90 000
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Head of Product (UK)

ParcelHero

City Of London
À distance
GBP 70 000 - 80 000
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Software Engineer - API (Hybrid or Remote)

Allstate Insurance Company

Belfast
À distance
GBP 45 000 - 60 000
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IT Operations Manager (Remote, IE)

F6S

City Of London
À distance
GBP 60 000 - 80 000
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Marketing Campaign (IP/Branding)

NetEase

Grande-Bretagne
À distance
GBP 60 000 - 80 000
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Director, People

Brightside Health

Grande-Bretagne
À distance
GBP 111 000 - 142 000
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Account Coordinator - Spain (Barcelona) - Bilingual French and/or Spanish

Accommodations Plus International

Porthleven
À distance
GBP 26 000 - 40 000
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Full Stack Java Developer for Client Team

Validsoft

City Of London
À distance
GBP 55 000 - 75 000
Hier
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Technical Artist
Companion Group Ltd
City Of London
À distance
GBP 45 000 - 60 000
Plein temps
Hier
Soyez parmi les premiers à postuler

Résumé du poste

A leading gaming studio is seeking a Technical Artist specialised in Materials to enhance the visual identity of their stylised title. You will bridge art and engineering by developing performant, stylised materials and evolving the studio's material pipelines. This fully remote role requires experience in Unreal Engine and a passion for material creation in games, offering a competitive salary of £45,000 - £60,000 per annum.

Prestations

Competitive salary
Career progression opportunities
Fully remote position
Work alongside industry veterans

Qualifications

  • 3+ years of experience in the game industry.
  • Deep expertise in Unreal Engine’s material editor and shader pipeline.
  • Strong understanding of PBR workflows and real-time lighting.

Responsabilités

  • Design and implement stylised materials and surface shaders in Unreal Engine.
  • Collaborate with teams to translate the game’s visual identity into real-time materials.
  • Optimise material performance across platforms.

Connaissances

Unreal Engine material editor
Stylised rendering
GPU performance optimization
Problem-solving skills

Outils

Substance Painter
Maya
Blender
Description du poste

Companion Group is an AAA co-development gaming studio with a globally distributed and fully remote setup. We are renowned for overcoming the most intricate challenges in multiplayer game development, making us the primary choice for clients aspiring to elevate their multiplayer titles. Our expertise enables scalability, maximises player density, and crafts immersive gameplay experiences.

Seamlessly embedded within our clients’ in-house teams, we collaborate harmoniously to turn dreams into reality. Our portfolio features groundbreaking games developed alongside major studios. We take pride in our global remote team, which values clear communication and technical excellence.

We’re looking for a Technical Artist with a specialisation in Materials to help push the visual identity of our upcoming stylised title. You'll play a key role in bridging art and engineering by developing performant, stylised materials and helping evolve the studio's material pipelines. This is a pivotal role for someone who loves the art/tech intersection, is fluent in real-time rendering, and can create materials that are both expressive and efficient.


Your Responsibilities:

  • Design, prototype, and implement stylised materials and surface shaders within Unreal Engine.

  • Collaborate with Concept Artists and 3D teams to translate the game’s visual identity into real-time materials.

  • Optimise material performance across platforms, with special consideration for console limitations.

  • Build and maintain a modular, scalable material system that empowers artists and reduces overhead.

  • Troubleshoot and debug material-related issues in the engine.

  • Document material systems and educate artists on best practices and performance budgeting.

  • Contribute to visual development and R&D efforts that push the aesthetic envelope.

  • Work closely with VFX, lighting, and tech art teams to create visually cohesive and performant environments.

Your Profile:

  • 3+ years of experience in the game industry.

  • Deep expertise in Unreal Engine’s material editor and shader pipeline (custom nodes, parameterisation, etc.).

  • Strong understanding of PBR workflows, stylised rendering, and real-time lighting.

  • Familiarity with HLSL, node-based shader creation, and performance debugging tools (e.g., RenderDoc, Unreal Insights).

  • Solid grasp of GPU performance and platform optimisation principles.

  • Familiarity with DCC tools (Maya, Blender, Houdini, Substance Painter, etc.).

  • Strong problem-solving skills and the ability to collaborate with cross-disciplinary teams.

  • Self-motivated, organised, and able to work independently.

Bonus Skills:

  • Experience with material authoring tools like Substance Designer, Quixel, or MaterialX.

  • Knowledge of procedural material workflows and texturing automation.

  • Experience supporting stylised, hand-painted, or retro-futuristic art styles.

  • Familiarity with console development (Switch, PlayStation, Xbox).

  • Basic understanding of scripting or blueprinting in Unreal Engine for shader logic.


Benefits:

  • Competitive salary of £45,000 - £60,000 Per Annum.

  • A clear career progression path with opportunities for growth and recognition.

  • Fully remote position, offering the flexibility to work from anywhere.

  • Work alongside industry veterans.

  • Be part of a passionate, dynamic team working on exciting, boundary-pushing projects.

Take your creativity to the next level and help us craft unforgettable characters that evoke the magic of an iconic era. Apply now and embark on an incredible journey with one of the best game studios in the world!

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* Le salaire de référence se base sur les salaires cibles des leaders du marché dans leurs secteurs correspondants. Il vise à servir de guide pour aider les membres Premium à évaluer les postes vacants et contribuer aux négociations salariales. Le salaire de référence n’est pas fourni directement par l’entreprise et peut pourrait être beaucoup plus élevé ou plus bas.

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