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Associate Technical Audio Designer | North America | Europe | Fully Remote

Escape Velocity Entertainment Inc

España

A distancia

EUR 35.000 - 55.000

Jornada completa

Hoy
Sé de los primeros/as/es en solicitar esta vacante

Descripción de la vacante

A game development studio is seeking an Associate Tech Audio Designer to design and implement audio systems for their unique project. The role involves working with audio tools like Audiokinetic Wwise and Unreal Engine 5, collaborating with teams to enhance the gaming experience. Applicants should have experience in audio implementation and knowledge of game audio workflows. This position is fully remote and offers generous benefits including a PTO allowance and holidays.

Servicios

Generous PTO allowance
Private Medical & Dental Healthcare
Private Mental Health scheme
Summer and Winter holidays studio closure
Annual Health & Wellbeing allowance
Discretionary Studio Bonus
Top range tech for home setup

Formación

  • Experience in audio implementation and mixing abilities for games.
  • Understanding of technical audio, such as designing, implementing, and optimising audio systems and structures within middleware and game engines.
  • Understanding of the game audio workflow and how it interacts with other disciplines.
  • Experience with Unreal Engine 5 and Blueprints.
  • Experience with Audio Audiokinetic Wwise.
  • Able to work to differing feature sets and requirements between different consoles and formats.
  • Experience with source control software, such as P4V.
  • Experience in Audio Design for games or other media.

Responsabilidades

  • Working with audio designers and other disciplines to design, prototype, and implement audio systems.
  • Creating and implementing audio systems via Audiokinetic Wwise and Unreal Engine 5.
  • Collaborating with other disciplines to ensure audio is incorporated into gameplay and enhances game experience.
  • Working with the audio team to spec out deliverables and keep tasks within scope.
  • Developing and maintaining documentation on created systems.
Descripción del empleo
Overview

What we are looking for : We are looking for a Associate Tech Audio Designer to join, this role will be reporting into our Audio Director.

Responsibilities
  • Working with audio designers and other disciplines to design, prototype, and implement audio systems.
  • Creating and implementing audio systems via Audiokinetic Wwise and Unreal Engine 5
  • Collaborating with other disciplines to ensure audio is incorporated into all aspects of gameplay and enhances game experience.
  • Working with the audio Team and project producers to spec out deliverables, locate dependencies, maintain documentation, and keep tasks within scope.
  • Working with the Audio and Core Tech teams to develop, document, and optimise internal audio technology and systems.
  • Developing and maintaining documentation on created systems.
  • Being a positive advocate and representative for the audio team within the studio and externally.
Qualifications
  • Experience in audio implementation and mixing abilities for games
  • Understanding of technical audio, such as designing, implementing, and optimising audio systems and structures within middleware and game engines
  • Understanding of the game audio workflow and how it interacts with other disciplines.
  • Experience with Unreal Engine 5 and Blueprints
  • Experience with Audio Audiokinetic Wwise
  • Able to work to differing feature sets and requirements between different consoles and formats
  • Experience with source control software, such as P4V
  • Experience in Audio Design for games or other media
Benefits

Interested… a bit about Escape Velocity :

Escape Velocity is a team of passionate, talented developers working at a studio that offers excellent benefits, on what we believe is a unique project with a committed publisher. But that doesn’t necessarily make us unique. What does make us special? We value the time, energy, and talent of our players and our colleagues. We want every hour spent developing and playing our games to be an incredibly rewarding and worthwhile use of your time.

To that end, we are ‘Fully Remote’ and support team members nearly anywhere in the world. We prioritize honesty, even when that means sharing bad news. We strive to give everyone autonomy so they can determine how best to work and play, and we care more about what you bring to the game and studio than how many hours you’re clocking. We’re dedicated to building a culture of play, which not only makes us better game makers, but also strengthens the bonds between us all. We believe in constant improvement across all areas – from the game itself to our production design – and are constantly re-evaluating how we spend our time to ensure that we’re not wasting yours and we’re all always working on the most important things.

A few benefits you can expect from us :

  • A generous PTO allowance
  • Summer and Winter holidays studio closure (separate to PTO allowance)
  • Private Medical & Dental Healthcare
  • Private Mental Health scheme
  • A generous annual Health & Wellbeing allowance
  • Discretionary Studio Bonus
  • Top range tech for your home set up
  • Other benefits based on your region

How

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