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1,397

Junior Software Developer jobs in Canada

Senior Tools Software Engineer

Electronic Arts

Vancouver
Hybrid
CAD 125,000 - 150,000
20 days ago
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Nuclear Applications Engineer

ATS Automation

Cambridge
On-site
CAD 100,000 - 138,000
20 days ago

Hybrid Mainframe Software Engineer – COBOL/CICS & DB2

CMHC

Ottawa
Hybrid
CAD 84,000 - 106,000
20 days ago

Senior Software Engineer - SRE

Veeva Systems, Inc.

Canada
Remote
CAD 152,000 - 376,000
20 days ago

Senior Software Engineer — Salesforce Integrations

Forter

Toronto
Hybrid
CAD 143,000 - 163,000
20 days ago
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Software Engineer (Brain Team)

Magnet Forensics

Toronto
Hybrid
CAD 90,000 - 140,000
20 days ago

Senior Cloud Software Engineer - Data Platform & Edge

Aspen Technology

Montreal (administrative region)
On-site
CAD 90,000 - 120,000
20 days ago

Senior .NET & Azure Software Engineer | Hybrid Role

CMHC

Ottawa
Hybrid
CAD 101,000 - 128,000
20 days ago
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Software Engineer, Data Infrastructure & Acquisition - Montreal, Canada

Clutch Canada

Montreal (administrative region)
Remote
CAD 80,000 - 100,000
21 days ago

Senior full-stack software engineer

Société Financière Manuvie

Southwestern Ontario
Hybrid
CAD 113,000 - 163,000
21 days ago

Software Engineer – Driver & Firmware Development

Advanced Micro Devices

Markham
On-site
CAD 80,000 - 120,000
21 days ago

GPU Virtualization Software Engineer — Low‑Level Driver

Advanced Micro Devices

Markham
On-site
CAD 80,000 - 120,000
21 days ago

Wireless Embedded Software Engineer

ExtentCom

Richmond Hill
On-site
CAD 75,000 - 95,000
21 days ago

Embedded Software Engineer

ExtentCom

Richmond Hill
On-site
CAD 75,000 - 95,000
21 days ago

Software Engineer - SRE/Infrastructure

Verto Health

Toronto
Hybrid
CAD 80,000 - 110,000
21 days ago

Staff Software Engineer - SaaS Platform Leader

OCA Aspire Canada Inc.

Toronto
Hybrid
CAD 100,000 - 130,000
21 days ago

Application Engineer

NES Fircroft

Montérégie
On-site
CAD 65,000 - 85,000
21 days ago

AI-Driven Software Engineer for Medical Imaging

University of Ottawa Heart Institute

Ottawa
On-site
CAD 80,000 - 100,000
21 days ago

Staff Software Engineer Unity 3D / Computer Vision / Augmented Reality / Mobile App

Corning Inc.

Montreal
Hybrid
CAD 80,000 - 100,000
21 days ago

Remote Engine Control Software Engineer

AGCO Corporation

Suomi
Remote
CAD 60,000 - 80,000
21 days ago

Software Engineer (Java)

Scotiabank

Toronto
Hybrid
CAD 80,000 - 110,000
22 days ago

Remote Senior Software Engineer - Scalable Mobile & Backend

Mashreq Bank

Canada
Remote
CAD 90,000 - 120,000
22 days ago

Senior Software Engineer - Autonomous Robotics & Drones

Verafin

San Juan de Terranova
On-site
CAD 80,000 - 100,000
22 days ago

Senior Software Engineer

Telesat

Ottawa
On-site
CAD 100,000 - 130,000
22 days ago

Senior Software Engineer-Newsroom Platform (Node.js | AWS)

Warner Bros. Entertainment

Ottawa
On-site
CAD 154,000 - 248,000
22 days ago

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Senior Tools Software Engineer
Electronic Arts
Vancouver
Hybrid
CAD 125,000 - 150,000
Full time
20 days ago

Job summary

A leading gaming company in Metro Vancouver is seeking a Senior Software Engineer to join their Core Tools development team. The role involves designing, developing, and enhancing development tools, while ensuring code quality through reviews and debugging. Candidates should have extensive experience in software development, particularly with C++ and C#, and a strong understanding of game development tools. This position offers a hybrid working model and a comprehensive benefits package, including vacation time and health insurance.

Benefits

3 weeks vacation per year
10 days sick time
Health/dental/vision coverage
Life and disability insurance
Retirement plan

Qualifications

  • 7+ years of professional software development experience.
  • Experience building game development tools, especially for AAA studios.
  • Knowledge of multiple programming languages and database technologies.

Responsibilities

  • Design, develop, and deliver new tools for production.
  • Debug and fix product or tool issues in a timely manner.
  • Create clear documentation for workflows.

Skills

Proficiency in C++
Proficiency in C#
Debugging with Visual Studio
Game development tools or pipelines
Knowledge of Python
Knowledge of Java

Tools

Frostbite
Unreal
Unity
MySQL
MongoDB
Job description

Role ID

211337

Worker Type

Regular Employee

Studio/Department

Work Model

Hybrid

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

As one of the largest sports entertainment platforms in the world, EA SPORTS FC is redefining football with genre-leading interactive experiences, connecting a global community of fans to The World's Game through innovation and unrivaled authenticity.

With more opportunity than ever to design, innovate and create new, immersive experiences that bring joy, inclusivity, and connection to fans everywhere, we invite you to join our passionate and dynamic team as we pioneer the future of football fandom.

For this role we are looking for a Senior Software Engineer to help build out our Core Tools development team. While maintaining a comprehensive view of game and engine systems, you will drive improvements to performance and utility, as well as implement workflow enhancements. Your tasks will include executing designs, fixing bugs, and adding developer features in a large codebase. You will work with and report to the Development Director to help shape the direction of future development.

Your Responsibilities
  • Work with internal partners to design, develop, and deliver new tools to support features or upgrade existing ones.
  • You look for ways to increase team efficiency through tooling or workflow enhancements and help define our long term roadmap.
  • You contribute to core EA technologies in an architecturally sound way to promote collaborative development efforts.
  • Debug and fix issues in the product or in the tools used to develop the product across a variety of domains.
  • Solve complex technical issues in a time-sensitive fashion
  • Ensure quality of the code by participating in the code reviewing process.
  • Guide and support mid-level engineers through code reviews, architecture discussion and knowledge sharing, as well as hands-on guidance.
  • Create clear documentation to support workflow processes.
  • Work with and communicate priorities with partner teams while maintaining their infrastructure.
  • Participate in planning sessions and daily SCRUM style stand-up meetings.
  • Manage your own time and regularly log time spent on tasks to ensure project tracking and accountability.
Your Qualifications
  • 7+ years of professional software development experience, with strong proficiency in C++ and/or C# and deep knowledge of object-oriented programming
  • 5+ years of experience building game development tools or pipelines, including work on cinematic systems, timelines, or schematic flows within a game engine environment
  • Experience developing tools that support content creation or live services in a AAA game studio, ideally with exposure to Frostbite, Unreal, or Unity
  • Proficiency in additional programming languages such as Python and Java as well as an understanding of database technologies like MySQL and MongoDB.
  • Proficient with multi-threaded/concurrent architectures, build engineering, and debugging with Visual Studio
  • Experience working with console platforms (Sony, Microsoft, Nintendo) and/or mobile platforms (iOS, Android) is a strong asset.

Pay Transparency - North America

COMPENSATION AND BENEFITS

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES

Pay is just one part of the overall compensation at EA.

For British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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* The salary benchmark is based on the target salaries of market leaders in their relevant sectors. It is intended to serve as a guide to help Premium Members assess open positions and to help in salary negotiations. The salary benchmark is not provided directly by the company, which could be significantly higher or lower.

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