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3,329

Game jobs in United Kingdom

Senior Graphics Engineer - Shader system team

Unity

Brighton
On-site
GBP 60,000 - 80,000
25 days ago
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Area Contracting Manager

Hotelbeds

Greater London
On-site
GBP 50,000 - 70,000
25 days ago

Data Scientist

King

City Of London
On-site
GBP 50,000 - 70,000
25 days ago

Head of Narrative Design for Open-World AAA

2K Czech

Brighton
Hybrid
GBP 50,000 - 70,000
28 days ago

Lead World Designer — Build Epic Game Worlds (Onsite)

2K Czech

Brighton
On-site
GBP 45,000 - 70,000
28 days ago
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Senior Gameplay and Animation Engineer

2K Czech

Brighton
On-site
GBP 50,000 - 70,000
28 days ago

Lead Narrative Designer

2K Czech

Brighton
Hybrid
GBP 50,000 - 70,000
28 days ago

Quantity Surveyor

Bennett and Game Recruitment LTD

Chelmsford
Hybrid
GBP 50,000 - 60,000
28 days ago
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Lead Mission Designer

2K Czech

Brighton
On-site
GBP 50,000 - 70,000
28 days ago

Associate Director

Bennett and Game Recruitment LTD

Epsom and Ewell
On-site
GBP 80,000 - 90,000
28 days ago

CDM Advisor

Bennett and Game Recruitment LTD

West Bridgford
On-site
GBP 40,000 - 50,000
28 days ago

Senior Character Artist: Unreal, Maya, ZBrush | Edinburgh

Climax Studios

City of Edinburgh
On-site
GBP 35,000 - 50,000
28 days ago

Senior Character Artist (UK-based 12 month Fixed Term Contract)

Climax Studios

Liverpool
On-site
GBP 60,000 - 80,000
28 days ago

Senior VFX Artist [Rainbow Six]

Ubisoft

Newcastle upon Tyne
Hybrid
GBP 40,000 - 60,000
28 days ago

Events Coordinator - Contract

Playground Games

United Kingdom
On-site
GBP 25,000 - 35,000
28 days ago

Senior Character Artist (UK-based 12 month Fixed Term Contract)

Climax Studios

Portsmouth
On-site
GBP 60,000 - 80,000
28 days ago

Clinical Account Manager - North UK

Getinge

East Midlands
Hybrid
GBP 40,000 - 60,000
28 days ago

Founding Account Executive at VC-backed community intelligence platform

Jack & Jill/External ATS

Greater London
On-site
GBP 60,000 - 80,000
28 days ago

Service Engineer - North West UK

Getinge

East Midlands
Remote
GBP 30,000 - 45,000
28 days ago

Clinical Account Manager - South UK

Getinge

East Midlands
Remote
GBP 80,000 - 100,000
28 days ago

Visionary Environment & Prop Concept Artist

Pole To Win International

City Of London
On-site
GBP 30,000 - 45,000
29 days ago

Remote Senior Game Engineer - Multiplayer & Unreal C++

Companion Group Ltd

City Of London
Remote
GBP 70,000 - 90,000
29 days ago

Mechanical Project Engineer

Bennett and Game Recruitment LTD

United Kingdom
On-site
GBP 65,000 - 75,000
29 days ago

Art Director / Game Art Lead (AI-Driven Game Art Showcase)

Layer AI, Inc.

City Of London
Remote
GBP 70,000 - 90,000
30+ days ago

Senior Game Designer

Rebellion

Oxford
Hybrid
GBP 125,000 - 150,000
30+ days ago

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Senior Graphics Engineer - Shader system team
Unity
Brighton
On-site
GBP 60,000 - 80,000
Full time
25 days ago

Job summary

A leading technology company in Brighton is looking for a Senior Graphics Engineer to join their Shader Systems team. In this role, you will develop and maintain high-performance systems for shader management, collaborate with various teams to implement engine features, and ensure the stability and efficiency of shader systems across multiple platforms. Strong programming skills in C++ and experience with modern shader languages are essential. This position offers a unique chance to influence the development of a widely used game engine.

Qualifications

  • Demonstrated programming skills in C++ and experience of modern shader languages.
  • Knowledge of real-time 3D graphics concepts and modern graphics APIs.
  • Ability to collaborate with developers, customers, and leadership.

Responsibilities

  • Develop, build and maintain high-quality systems for managing and compiling shaders.
  • Diagnose and fix bugs in shader systems, ensuring stability and reliability.
  • Work with multi-functional teams to bring new engine features to all platforms.
  • Enable Unity shaders to work across platforms and render pipelines.

Skills

C++ programming
HLSL/GLSL/Slang
real-time 3D graphics concepts
modern graphics APIs
collaboration
Job description
The opportunity

Unity Graphics is on a mission to rapidly advance innovation across our entire graphics stack, delivering the perfect balance of performance, quality, and the widest possible device reach. As a Senior Graphics Engineer on the Shader Systems team, you will be an integral part of collaborating with others within Unity Graphics to improve tooling and workflows for graphics engineers and shader authors. This position will see you tackle problems across our shader tech stack, from runtime variant handling to supporting our cross-platform shader compiler systems and building new ways for developers to define and improve their shader workflows.

With the Unity runtime being installed on over 3.5 billion devices worldwide, this is a unique opportunity to shape the developer experience of the most widely used game engine in the world.

What you'll be doing
  • Develop, build and maintain high-quality and performant systems for managing and compiling shaders
  • Help maintain our shader systems by diagnosing and fixing bugs, ensuring stability and reliability for our users whilst improving performance, testability and stability.
  • Work with multi-functional teams to bring new engine features to all platforms
  • Enable Unity shaders to work across platforms, render pipelines, and performance levels
What we're looking for
  • Demonstrated programming skills in C++ and experience of modern shader languages (HLSL/GLSL/Slang)
  • Knowledge of real-time 3D graphics concepts and modern graphics APIs.
  • Ability to collaborate with developers, customers, and leadership, both verbally and via documentation
  • Someone who thrives in a diverse, distributed team and is motivated to help our entire developer community succeed.
You might also have
  • Understanding of modern engine systems, rendering architectures and experience of working on real-world productions or large multi-platform engines
  • Understanding of modern shader compilers (DXC, Slang), IL such as DXIL and SPIR-V or shading languages such as HLSL/GLSL/MSL/Slang.
  • Familiarity with the Unity engine, C# programming, and writing production shaders
  • Familiarity with asset management, import, and build pipelines
  • Familiarity with performance profiling and a performance by default mindset
Additional information
  • Relocation support is not available for this position
  • Work visa/immigration sponsorship is not available for this position
Life at Unity

We offer a wide range of benefits designed to support employees' well-being and work-life balance. You can read more about them on our career page.

Unity [NYSE: U] is the leading platform to create and grow games and interactive experiences. Creators, ranging from game developers to artists, architects, automotive designers, infrastructure experts, filmmakers, and more, use Unity to bring their imaginations to life across multiple platforms, from mobile, PC, and console, to spatial computing.

As of the third quarter of 2024, more than 70% of the top 1,000 mobile games were made with Unity, and in 2024, Made with Unity applications had an average of 3.7 billion downloads per month. For more information, please visit Unity.

Unity is a proud equal opportunity employer. We are committed to fostering an inclusive, innovative environment and celebrate our employees across age, race, color, ancestry, national origin, religion, disability, sex, gender identity or expression, sexual orientation, or any other protected status in accordance with applicable law. Our differences are strengths that enable us to support the growing and evolving needs of our customers, partners, and collaborators. If you have a disability that means there are preparations or accommodations we can make to help ensure you have a comfortable and positive interview experience, please fill out this form to let us know.

This position requires the incumbent to have a sufficient knowledge of English to have professional verbal and written exchanges in this language since the performance of the duties related to this position requires frequent and regular communication with colleagues and partners located worldwide and whose common language is English.

Headhunters and recruitment agencies may not submit resumes/CVs through this website or directly to managers. Unity does not accept unsolicited headhunter and agency resumes. Unity will not pay fees to any third-party agency or company that does not have a signed agreement with Unity.

Your privacy is important to us. Please take a moment to review our Prospect Privacy Policy and Applicant Privacy Policy. Should you have any concerns about your privacy, please contact us at DPO@unity.com.

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* The salary benchmark is based on the target salaries of market leaders in their relevant sectors. It is intended to serve as a guide to help Premium Members assess open positions and to help in salary negotiations. The salary benchmark is not provided directly by the company, which could be significantly higher or lower.

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