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Senior Gameplay and Animation Engineer

2K Czech

Brighton

On-site

GBP 50,000 - 70,000

Full time

Today
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Job summary

A leading gaming studio in Brighton seeks a Senior Gameplay & Animation Engineer who will elevate code quality and drive gameplay and animation systems development. In this role, you will work within Unreal Engine 5, adapting systems and creating technology to meet project needs. Ideal applicants should have a background in AAA game titles and expertise in C++. Join a diverse team committed to innovation and excellence.

Qualifications

  • Demonstrable programming experience in a creative environment.
  • Shipped one or more AAA game titles, ideally using Unreal Engine.
  • Advanced proficiency in C++, linear algebra, and 3D Maths.
  • Ability to work independently and efficiently under deadlines.

Responsibilities

  • Work within Unreal Engine 5, adapting existing systems and building new technology.
  • Prototyping and coding gameplay and animation features.
  • Collaborate with design, animation, and engineering teams.
  • Identify technical risks and generate solutions.

Skills

Programming experience in a creative environment
C++ proficiency
Understanding of linear algebra and 3D Maths
Effective communication

Tools

Unreal Engine
Blueprints
Job description

Job Type (Permanent, fixed term, internship)

Permanent

Who We Are

Hangar 13 is an internal 2K development studio that crafts unforgettable AAA gaming experiences across all major platforms. With studios in Brighton (UK), Brno, and Prague (CZ), we work as one team to bring to life narrative-rich games that keep players immersed. Each of our locations provides the opportunity to work with some of the most talented developers in the industry, on creatively challenging and exciting projects, in a diverse and welcoming environment.

Job Summary

As a Senior Gameplay & Animation Engineer you will set a high bar for code quality and a passion for gameplay and animation. In this role, you will own and continue the development of our key gameplay and animation systems, you will extend and maintain the code of our technology, tools, and pipelines, working closely with the animators, character artists, designers, and programmers to help develop spectacular gameplay features for our games.

Duties and Responsibilities
  • Work within Unreal Engine 5 adapting existing systems and building new technology to fulfil the project’s technical needs and creativity.
  • Prototyping and coding gameplay and animation features
  • Work closely and constructively with design, animation, and engineering teams to realise creative ambitions
  • Support planning efforts by estimating and dependency checking gameplay feature development
  • Identify technical and developmental risks/obstacles and generate solutions to overcome identified risks
  • Research coding techniques and algorithms in order to keep current on technological developments and advancements in the game industry.
Essential Skills, Attributes and Experience
  • Demonstrable programming experience in a creative environment
  • Shipped one or more AAA game titles, ideally using Unreal Engine
  • Advanced proficiency in C++, linear algebra, 3D Maths and strong familiarity with Object-Oriented (OO) design principles
  • Experience with GAS - the Unreal Gameplay Ability System
  • Unreal Engine, Blueprints and Unreal Animation Principles
  • Dedication to code quality and documentation, and ability to learn and master new technologies and code
  • Ability to work independently and efficiently under deadlines
  • Effective communicator and collaborator with multi-disciplinary team members
Highly Desirable
  • Hands‑on experience developing for Unreal Engine and Xbox Series X/S and PS5
  • Experience with player controlled characters, Unreal enhanced inputs, cameras and camera systems
  • Implementation experience in one or more of the following areas, Inverse Kinematics techniques, Ragdoll and physics‑based character animation, Procedural animation techniques, Keyframe animation and forward kinematics, Machine learning driven animation techniques

Hangar 13 prides itself on the diversity of its team members, partners, and communities. For this reason, we remain committed to providing equal employment opportunity in all aspects of the employment relationship, from recruitment and hiring through compensation, benefits, discipline and termination.

As an equal opportunity employer, we are also committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation(s) to participate in the job application and/or interview process, to perform their essential job functions, and to receive other benefits and privileges of employment. Please contact us if you need to request reasonable accommodation.

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