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3,310

Game jobs in Venezuela

Concept Artist Environment/Props - Talent Pool (EU)

Pole To Win International

City Of London
On-site
GBP 30,000 - 45,000
30+ days ago
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Advanced Rendering Engineer - EA Sports Formula 1

ELECTRONIC ARTS

Birmingham
On-site
GBP 50,000 - 70,000
30+ days ago

Producer - Mocap / VO.

Games Jobs Direct

Guildford
On-site
GBP 40,000 - 60,000
30+ days ago

Senior Technical Artist

Sumo Digital

Newcastle upon Tyne
Hybrid
GBP 40,000 - 60,000
30+ days ago

Animation Director - Multiple Projects.

Games Jobs Direct

Oxford
Hybrid
GBP 125,000 - 150,000
30+ days ago
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Senior Gameplay Animator

2K

Brighton
On-site
GBP 40,000 - 60,000
30+ days ago

Advanced Unity Engineer

Sega Europe

City Of London
Hybrid
GBP 60,000 - 80,000
30+ days ago

Advanced Software Engineer (Graphics)

Sega Europe

City Of London
Hybrid
GBP 70,000 - 90,000
30+ days ago
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Senior Full Stack Engineer

Jagex

Cambridge
Hybrid
GBP 50,000 - 70,000
30+ days ago

Build and Full Stack Engineer - 6 month FTC

Supermassive Games

Guildford
On-site
GBP 80,000 - 100,000
30+ days ago

Business Development Manager - Gaming

Michael Page (UK)

City Of London
On-site
GBP 60,000 - 80,000
30+ days ago

Principal Systems Designer (Metagame) - Unannouced Project

NaturalMotion

City Of London
On-site
GBP 60,000 - 80,000
30+ days ago

Principal Gameplay Programmer - Dead by Daylight

Behaviour Interactive is the largest Canadian gaming studio, with more than 1,300 employees worldwid

Tees Valley
On-site
GBP 60,000 - 80,000
30+ days ago

Senior Engine Engineer

Lighthouse Games

Royal Leamington Spa
On-site
GBP 50,000 - 70,000
30+ days ago

Senior Game Designer: Lead Features & Mentorship

Rebellion

Oxford
Hybrid
GBP 125,000 - 150,000
30+ days ago

Senior Game Engineer

Companion Group Ltd

City Of London
Remote
GBP 70,000 - 90,000
30+ days ago

Senior Systems Designer (Metagame) - Unannounced Project

NaturalMotion

City Of London
Hybrid
GBP 80,000 - 100,000
30+ days ago

Senior Game Designer

Ccpgames

City Of London
On-site
GBP 40,000 - 60,000
30+ days ago

Tech & VFX Artist - Talent Pool (EU)

Pole To Win International

City Of London
On-site
GBP 45,000 - 65,000
30+ days ago

Senior Level Designer

Lighthouse Games

Royal Leamington Spa
On-site
GBP 50,000 - 70,000
30+ days ago

Senior Live Service Designer

Lighthouse Games

Royal Leamington Spa
On-site
GBP 50,000 - 70,000
30+ days ago

Senior Software Engineer (UI/UX)

Sports Interactive

United Kingdom
On-site
GBP 60,000 - 80,000
30+ days ago

UX/UI Designer

Dovetail Games

Chatham
Remote
GBP 40,000 - 60,000
30+ days ago

Engine Programmer (Mid/Senior)

Rockstar

City of Edinburgh
On-site
GBP 40,000 - 70,000
30+ days ago

Advanced Software Engineer (Graphics)

Sports Interactive

United Kingdom
Hybrid
GBP 80,000 - 100,000
30+ days ago
Concept Artist Environment/Props - Talent Pool (EU)
Pole To Win International
City Of London
On-site
GBP 30,000 - 45,000
Full time
30+ days ago

Job summary

A global video game services provider is inviting applications for a talent pool for Concept Artist roles. Candidates should have 3+ years of experience in the video game industry and a demonstrated contribution to at least one shipped title. Responsibilities include designing concept art and collaborating with art teams. Despite not having an immediate opening, applications will help connect candidates with future project-based opportunities.

Qualifications

  • 3+ years of professional experience as a Concept Artist.
  • Experience contributing to at least one shipped game title.

Responsibilities

  • Design and create visually striking concept art.
  • Collaborate with art directors to ensure cohesive designs.
  • Develop a variety of designs from sketches to polished concepts.

Skills

Strong understanding of perspective
Excellent communication skills
Proficiency with Photoshop
Passion for visual storytelling

Tools

Photoshop
Procreate
Job description
About Side

Side is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in Japan in 1994, Side has grown to become a global force in the video game industry, with over 40 studios in 15 countries worldwide and offices across North America, Europe, South America, and Asia.

Our industry-leading services include co-development, art production, localization, audio production, quality assurance, localization QA, player support, community management, and datasets.

Help us bring stories to the world. Join Side's global team of passionate gamers and contribute to top-notch game development. Discover opportunities in Asia, North America, South America, Europe, and beyond.

Experience our side of life! For more information, visit www.side.inc

About This Opportunity

Please note, this listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you express interest in being considered for future project-based opportunities that align with your skills and experience.

These opportunities are contingent on client needs and project availability. As projects are initiated or client proposals are developed, we will review candidates from this pool and contact those who most closely align with the specific requirements of the co-development opportunity.

How We Keep You Engaged

We maintain strong relationships with our talent pool by providing regular updates, industry insights, and information on upcoming opportunities. We will check in to confirm your availability and interest.

Our hiring teams carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity when it becomes available.

Next Steps

If you are passionate about contributing to cutting-edge projects and want to be considered for future co-development opportunities, we encourage you to apply to this listing. While there may not be an immediate opening, your application ensures that you will be part of our ongoing talent review for upcoming roles.

Note: Only resumes submitted in English will be considered.

Key Responsibilities

  • Design and create visually striking concept art for environments and props that align with the game’s creative vision and storytelling goals.
  • Collaborate with art directors, 3D artists, and level designers to ensure cohesive world-building and asset production.
  • Develop a variety of designs, including landscapes, architecture, interiors, and unique prop elements, from sketches to highly polished concepts.
  • Provide detailed visual breakdowns, callouts, and reference materials to guide 3D asset creation.
  • Explore and iterate on creative ideas to solve visual and narrative challenges.
  • Ensure consistency in style and quality across all environment and prop designs, adhering to the project’s art direction.
  • Stay updated on current trends and techniques in concept art and apply them to your work.

Experience:

  • 3+ years of professional experience as an Environment or Prop Concept Artist in the video game industry.
  • Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/AR.

Technical Skills:

  • Proficiency with industry-standard tools such as Photoshop, Procreate, or equivalent software.
  • Strong understanding of perspective, composition, lighting, and color theory as they relate to environmental and prop design.
  • Knowledge of architectural and industrial design principles for creating believable and imaginative settings.

Creative and Collaborative Skills:

  • Ability to design a range of styles, from realistic to stylized, depending on project requirements.
  • Excellent communication and collaboration skills, with experience integrating feedback into iterative designs.
  • Passion for visual storytelling and creating immersive game worlds.

Attention to Detail: Commitment to delivering consistent, high-quality designs that meet both artistic and technical requirements.

Preferred Skills

  • Familiarity with 3D modeling software for block-outs or visualization.
  • Experience with procedural design tools like Houdini.
  • Background in architectural visualization, industrial design, or environmental storytelling.
  • Knowledge of Unreal Engine or Unity for understanding the integration of assets into game environments.

Note: Specific requirements may vary depending on project needs.

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* The salary benchmark is based on the target salaries of market leaders in their relevant sectors. It is intended to serve as a guide to help Premium Members assess open positions and to help in salary negotiations. The salary benchmark is not provided directly by the company, which could be significantly higher or lower.

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