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Senior Unity Developer

Squint Opera

Greater London

On-site

GBP 50,000 - 70,000

Full time

Today
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Job summary

A leading immersive design studio in Greater London is seeking a Real Time Developer to lead innovative projects globally. The role demands strong proficiency in Unity 3D, a minimum of 5 years of experience, and expertise in VR and AR technologies. You will collaborate with diverse teams to create groundbreaking interactive experiences. This position encompasses both long-term projects and short-term digital tasks, requiring travel to installation sites as needed. Join us and shape the future of experiential design.

Qualifications

  • Minimum 5 years experience with demonstrable senior experience.
  • Experience in large interdisciplinary teams.
  • Strong software engineering skills.

Responsibilities

  • Lead interactive projects for museums.
  • Collaborate with designers, producers, and developers.
  • Maintain and improve current workflow.

Skills

Unity 3D
Object-oriented programming
Software version control
Server-side technologies
VR and AR experience
Shader knowledge

Tools

Houdini
Job description

We are seeking a real time developer to join our digital team. The role is a unique opportunity to lead high profile projects across the globe. The ideal candidate will be focused on all technical aspects from creative support to delivery. A thorough understanding of real time development Unity is required together with a problem solving approach and an eagerness to learn.

Main Responsibilities

  • Lead on our interactive projects for museums
  • Reporting to tech director
  • Technical implementation and solutions of bespoke Applications for interactive experiential projects with ongoing maintenance where necessary.
  • Working together with external teams and freelancers
  • Assisting in progress developments, liaison with AV integrators
  • Development of interactive software for a range of new interactive exhibits, ranging from VR, AR to touchscreens
  • Maintaining and improving our current workflow.
  • Sharing knowledge, collaborating with designers, producers, and other developers to deliver a successful project.
  • Keeping up with latest digital and real-time industry standards to support our digital offering and end user experience.
  • Foresee potential issues in production and help resolve them.
  • Organised
  • Proactive
  • Eager to learn
  • Remaining calm under tight deadlines to think clearly about problem solving

Qualification/ Experience

Required

  • Strong knowledge and experience of Unity 3D
  • Min 5 years experience with demonstrable senior experience
  • Fluency in one or more object oriented languages.
  • Software engineering skills to write robust and maintainable code
  • Ability to work with software version control systems
  • Experience working in large interdisciplinary teams
  • Experience with server-side technologies (api integrations, node, aws admin etc.)
  • Experience with Unreal + Blueprints and/or C++
  • Glsls / Shaders
  • Houdini
  • Knowledge of a 3d DCC
  • Experience with VR and AR
  • Knowledge and experience of web technologies and platforms

Outcomes

Working together with the digital, creatives and producer team you will be involved on long term projects from start to finish under the supervision of Squint technical director.

In parallel your role will be to assist or overview the good execution of short term digital endeavours.

You will also be involved in maintaining a cohesion within our code base together with improving our workflow.

The nature of physical installation will at times require you to travel on site to set up your digital creations.

Salary Pay Range

About Squint/Opera:

Squint/Opera is Journey’s immersive design studio, bridging the digital and physical worlds through groundbreaking storytelling and emerging technologies such as Unreal Engine and virtual twins.

We’re the innovators behind the Empire State Building Observatory’s digital reinvention , creating over 40 unique exhibits that transform 10,000 square feet into an interactive journey through history and architecture. At Battersea Power Station, we designed Lift 109 , an immersive ascent experience that melds cutting‑edge animations, interactive elements, and spatial soundscapes to breathe new life into London’s iconic landmark. For Qiddiya City , we pushed the boundaries of virtual production, crafting a revolutionary campaign that ignited global excitement for Saudi Arabia’s visionary sports and entertainment mega‑development.

We’re at the forefront of a new era in experiential multidimensional design (MDX) and an integral part of Journey’s Experience Stack . Inspired by the concept of a tech stack, our Experience Stack draws on decades of cumulative expertise from our physical, lighting, live & immersive, and emerging technology studios to produce magical, meaningful, original work. This integration propels our partners into new realms of growth and delivers multidimensional experiences that are not just consumed but that are lived and felt through every dimension of human interaction.

About Journey:

Journey is a global design and innovation studio pioneering multidimensional experiences (MDX) that transform how people perceive, engage, and interact with the world. With studios in New York, London, Miami, and Dubai, we blend strategy, design, technology, and narrative to create sensory-rich journeys that ignite emotion and deepen connections between people, brands, and culture.

Journey was formed in 2022 by visionary leaders who refuse to accept limits. United through the acquisitions of award‑winning studios ICRAVE , Squint/Opera , 59 , and VMI Studio , together, we form something new: a multidimensional design practice with unparalleled expertise across the physical, immersive, and digital realms.

But we’re so much more than a combination of acquisitions; we’re a revolutionary framework of layered design capabilities akin to the layers of a technology stack for software companies. Like the best technology stacks, our framework continuously evolves to embrace new capabilities and creative possibilities with the future of the human experience at the forefront. This game‑changing framework, the Journey Experience Stack , allows us to design for every touchpoint and create uncommonly cohesive brand universes, drawing on our collective expertise in interior design, lighting design, media design, interactive design, and content creation to deliver industry‑first solutions for entertainment, healthcare, retail, hospitality, real estate, and cultural institutions.

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