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A leading video game company in France seeks an Animation Programmer for an unannounced project. This full-time role involves managing character animations and developing animation systems using C++. Ideal candidates should have a background in computer science and solid experience in game programming. The position offers hybrid work flexibility and other benefits promoting career development and work-life balance.
You may already know this (but it’s always good to be reminded): the Paris studio is Ubisoft’s pioneering studio and was behind the publisher’s first major successes after its creation in 1992. Today, we continue to lead iconic franchises such as Just Dance, Ghost Recon, and Mario + Rabbids. We’ve also built a strong reputation as a key partner in inter-studio collaborations on titles like Watch Dogs, Skull & Bones, Beyond Good & Evil 2, and Star Wars. Drawing on this experience, we continue to push creative boundaries with highly promising, unannounced projects.
With 750 talents from 35 nationalities, we’re proud to be the largest studio in France and one of the most experienced in the industry. Young talents benefit from the strong presence of senior profiles across creative, technical, and artistic roles. Everyone shares the same passion: pushing the limits of what’s possible and offering new experiences to our players.
Want to know more? You’ll probably find your answers here:Paris Studio !
As an employer, Ubisoft provides equal employment opportunities to all, regardless of gender, ethnicity, religion, sexual orientation, social status, disability, or age. Ubisoft is committed to fostering an inclusive work environment that reflects the diversity of its player community within its teams.
Check out this guide to help you with your application, and learn about our actions to encourage more diversity and inclusion.