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3D Character Modeller

Flying Bark

Madrid

Híbrido

EUR 50.000 - 70.000

Jornada completa

Hoy
Sé de los primeros/as/es en solicitar esta vacante

Descripción de la vacante

A leading animation studio in Madrid is seeking a Senior Modeler to support exciting projects. The role requires strong skills in Maya and digital sculpting tools like Z-brush and Mudbox. Candidates should have over 7 years of experience in animated features and possess excellent communication skills. The company offers a hybrid working environment and a vibrant social culture, including cake days and movie nights.

Servicios

Hybrid working mode
Career development opportunities
Social events including cake days and movie nights
Bring your dog to work

Formación

  • 7+ years production experience in animated features or episodic.
  • Solid experience in character modeling and animation pipelines.
  • Excellent understanding of traditional anatomy and proportion.

Responsabilidades

  • Construct organic and hard surface models.
  • Follow brief from creative leads to realize the director's vision.
  • Ensure quality and meet weekly modeling department milestones.

Conocimientos

Maya
Digital sculpting in Z-brush
Modeling workflows
Excellent communication
Ability to meet deadlines

Herramientas

Mudbox
Houdini
Descripción del empleo

Flying Bark Productions is a dynamic and innovative animation studio dedicated to pushing the boundaries of character animation and storytelling. We are working on exciting projects such as Avatar : The Last Airbender feature film, Netflix's Ghostbusters animated series and Stranger Things animated series, as well as our production Tales From Outer Suburbia by Shaun Tan.

About the role :
  • Construct organic and hard surface models which convey the intent of art department reference and are faithful to the style of the production.
  • Define the three-dimensional form and two dimensional silhouette of all models as briefed and resolve unspecified details as required;
  • Follow guidance from the Program / s creative and technical leaders to realize the Directors vision.
  • Reconcile the technical requirements of motion picture quality works including efficient use of geometry; an appropriate level of geometric detail; topology suitable for deformation, UV layout and rendering.
  • Create, revise and maintain digital character assets and support end users (as required), responding to guidance and review notes from the Director as well as creative and technical supervisors.
  • Constructing the shapes of 3D digital character, prop and environment models in Maya, with a strong working knowledge of UV layout techniques.
  • Have solid knowledge of digital sculpting in Z-brush and / or Mudbox and be self sufficient in maintaining the workflows between Maya and these packages.
  • Ensure that digital assets meet the studio standards, specifications and conventions with respect to appearance and aesthetics, user friendliness, performance, data integrity, and robustness.
  • Support and maintain dialogue with other crew members, including Technical Directors, Riggers and Animators, who make use of the digital assets as required.
  • Ensure that weekly modelling department milestones and production deadlines are met, and communication to production of any issues that may impact on this successful delivery.
About you :
  • Senior level candidates with production experience in animated features / animated episodic; (7+ yrs)(NOT live action) ;
  • Portfolios with mature, graphic stylization of reality preferred. Somewhat in the vein of Spiderverse, Entergalactic, Arcane and The Witness [Love, Death, Robots] ;
  • Demo reels focusing on character andmodelling;
  • Experience in Houdini procedural modelling preferred;
  • Solid knowledge of digital sculpting in Z-brush and / or Mudbox and be self sufficient in maintaining the workflows between Maya and these packages.
  • Ability to constructing the shapes of 3D digital environmentsand / or prop models in Maya, with a strong working knowledge of UV layout techniques.
  • Solid knowledge of modelling and rigging workflows.
  • Ability to consistently meet deadlines.
  • Solid experience and understanding of Maya in a production based environment.
  • Good sense of traditional anatomy and proportion.
  • Excellent communication skills and willingness to share information in a team environment.
  • Ability to take direction and be flexible and responsive to change.
  • Ability to work independently as well as under direct supervision.
  • A passion for modelling and ability to work in a collaborative team environment.
Specific requirement :
  • Valid work permit for Spain.
Why work with us?
  • We work on some pretty cool projects - check out our website: https://www.flyingbark.com.au/
  • We have cake days, movie nights, wrap parties & a Kulture Klub dedicated to coordinating our busy social calendar!
  • We offer hybrid working mode, with two days remote a week.
  • If you love dogs as much as we do, you can bring them to work!
  • Career development is important to us so we offer training and support opportunities whenever possible.
  • We have a full slate and plans for international expansion so there is always plenty of opportunity for career development.
  • Our employees say our culture is the best they've ever experienced - everyone is welcome and celebrated!

Flying Bark Productions is proud to be an Equal Opportunity Employer.

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