Reports To : CEO / CTO / Chief Creative Officer
This is not a job. It’s a challenge to lead the game studio of the future.
What You Put In Is What You Get Out
This is a founder-level creative and technical command role. As Master of Play , you are the soul architect of Infinite Play Studios. Every system, every sensation, every spark of interactivity—flows from your vision. You don’t just ship games. You architect worlds, define engines, shape emotion, and lead with a synthesis of artistic genius and engineering precision.
Minimum commitment : 20 hours / week. If that’s not feasible, this isn’t your stage.
This is an equity partner role. That means :
Let’s Be Absolutely Clear
This is not a game director title at a legacy publisher.
This is not a vision-lite creative lead role.
You are the mapmaker. The mechanic oracle. The cultural architect.
You define how our games move, feel, breathe, and grow.
Your work will resonate across IPs, platforms, and generations of players.
Overview
We’re recruiting a Master of Play to serve as the founding visionary, system architect, and execution lead for Infinite Play Studios —Anime Universe’s experimental, edge-driven game development cell.
You will set the vision and architecture for our proprietary stack :
And you will direct the development of our original IPs.
What You’ll Own
What We’re Looking For
Compensation
You will be the spine of Infinite Play Studios.
You will shape the future of how we play, simulate, and story-tell.
Your fingerprints will be on everything we make—engine, interface, IP, emotion.
If you’ve been waiting to create something impossible and unrepeatable—
this is your moment.
General Manager • sherbrooke, qc, Canada
* The salary benchmark is based on the target salaries of market leaders in their relevant sectors. It is intended to serve as a guide to help Premium Members assess open positions and to help in salary negotiations. The salary benchmark is not provided directly by the company, which could be significantly higher or lower.