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Technical Artist: Real-Time Visuals & Asset Pipeline

Side

Ciudad de México

A distancia

MXN 1,101,000 - 1,469,000

Jornada completa

Hoy
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Descripción de la vacante

A global video game development company is seeking a Technical Artist to bridge the gap between art and engineering teams. This role requires a minimum of 3 years of experience in the video game industry, with a strong understanding of shaders and 3D modeling tools. You will optimize pipelines, solve technical challenges, and ensure high-quality visuals across various platforms. Passionate individuals looking to contribute to innovative projects are encouraged to apply.

Formación

  • 3+ years of experience as a Technical Artist in the video game industry.
  • Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/AR.

Responsabilidades

  • Serve as a liaison between art and engineering teams.
  • Develop, optimize, and maintain pipelines for art asset creation.
  • Collaborate with artists and engineers for asset performance.
  • Debug and resolve technical issues related to shaders.
  • Implement and refine real-time visual effects.
  • Provide technical support and training to artists.
  • Stay up to date with industry trends.
  • Document tools and best practices.

Conocimientos

Proficiency in scripting languages
Strong understanding of shaders
Experience with 3D modeling tools
Analytical and debugging skills
Excellent communication skills

Herramientas

Unreal Engine
Unity
Maya
Blender
Substance Painter
Descripción del empleo
A global video game development company is seeking a Technical Artist to bridge the gap between art and engineering teams. This role requires a minimum of 3 years of experience in the video game industry, with a strong understanding of shaders and 3D modeling tools. You will optimize pipelines, solve technical challenges, and ensure high-quality visuals across various platforms. Passionate individuals looking to contribute to innovative projects are encouraged to apply.
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