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Gameplay Designer

Nacon Studio Milan

Milano

In loco

EUR 30.000 - 50.000

Tempo pieno

Ieri
Candidati tra i primi

Descrizione del lavoro

A leading game development studio in Milan is seeking a Gameplay Designer to design and implement gameplay features in an engaging environment. This full-time role focuses on collaborating with a diverse team to deliver high-quality games. Ideal candidates have a passion for gaming, experience in game design, and proficiency in English. The company offers a modern workspace with great perks including career development opportunities, healthcare, and a smart working policy.

Servizi

Coffee, snacks, and drinks at the office
Daily meal vouchers
Healthcare
Yearly vouchers for goods or services
1-to-1 dedicated courses for personal skills
Company events
Career development opportunities
Smart working policy
Free Shares Incentive Plan

Competenze

  • Shipped at least 1 game in design role.
  • Has been responsible for developing entire gameplay features from start to finish.

Mansioni

  • Design, prototype, and implement various gameplay features.
  • Create designs and documentation to demonstrate ideas to the team.
  • Collaborate with programmers and designers for best results.

Conoscenze

Strong passion for making and playing games
Experience working in cross-discipline teams
Self-motivated and proactive
Proficient in English

Strumenti

Unreal Engine
Perforce
GSuite
Descrizione del lavoro
Overview

Nacon Studio Milan is seeking a Gameplay Designer for our upcoming titles. The Gameplay Designer will design, prototype, interact with the team during implementation and tune gameplay features.

Info
  • TYPE: Full-time
  • LOCATION: Milan
Responsibilities
  • Work closely with Design Leadership;
  • Take ownership of designing, prototyping, and implementing various gameplay features and driving them from the paper to the final quality;
  • Create designs, documentation, specifications, and mockups to demonstrate your ideas to the team;
  • Work closely with programmers, artists, animators and audio designers on delivering the best possible results for your features;
  • Collaborate with other designers and design leads on the given features.
Qualifications
  • Strong passion for making and playing games;
  • Shipped at least 1 game in design role;
  • Experience working in cross-discipline teams with programmers, artists and animators;
  • Has been responsible of developing entire gameplay features from start to finish;
  • Self-motivated and proactive with a dedication to improving your craft;
  • Proficient in English, both spoken and written.
NICE TO HAVE
  • Knowledge of Unreal Engine;
  • Familiarity with Perforce;
  • An understanding of GSuite.
ADDITIONAL INFORMATION
  • A modern and relaxed studio atmosphere;
  • A chance to work with an international team;
  • Coffee, snacks and drinks at the office dispensers, and daily meal vouchers;
  • Healthcare;
  • Yearly vouchers for goods or services, including discounts on the purchase of video games;
  • 1-to-1 dedicated courses to improve personal skills (e.g. English language, soft skills or specific technical courses according to the needs of the team);
  • Company events (dinners, cultural and team building trips);
  • Regular check-ups 1-to-1 with your manager and HR to assess performance, progress, difficulties, and periodic climate analyses;
  • Career development: structured salary review process and individual growth path;
  • Smart working policy to promote work-life balance;
  • Free Shares Incentive Plan and production bonus.

IS THIS THE JOB FOR YOU?

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