Cloud Imperium Games are looking for a Senior Sound Designer to join the team working in-house at our studio in Manchester, UK. As part of the team, you will record, design, and implement audio for our Star Citizen and Squadron 42 games in a cooperative cross-disciplinary environment.
You will need strong technical knowledge of Wwise middleware, and a wealth of industry experience having shipped one or more AAA titles. Our project is extremely complex in nature, so you will be expected to contribute to the development of systems and tools that enable nuanced, articulate sound, bringing our games to life through an efficient workflow. In-depth experience in working on MMO, FPS and Flight/Vehicle titles will prove useful, and a love of science fiction always helps!
Please apply with a game sound design demo-reel/portfolio.
Please ensure your demo reel effectively displays your game-centric sound design as well as your linear sound design skills.
CIG is a global company, staunchly committed to cultivating a culture and workplace that celebrates all backgrounds, lifestyles, and perspectives. Together, we are creating a space where authentic recognition, appreciation, and understanding of the importance of diversity is fostered by everyone. As an Equal Opportunity Employer, we strive to build a team that represents all walks of life, and we want every employee to bring all the things that make them unique to the work environment. The universe is as vast and varied as the people in it, and it's our differences that make it special.
* The salary benchmark is based on the target salaries of market leaders in their relevant sectors. It is intended to serve as a guide to help Premium Members assess open positions and to help in salary negotiations. The salary benchmark is not provided directly by the company, which could be significantly higher or lower.