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Software Engineer jobs in United Kingdom

Staff Software Engineer - AI Tools (Remote - UK)

Jobgether

United Kingdom
Remote
GBP 70,000 - 90,000
Today
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Software Development Engineer III - User Interactive Service

Tesco

Welwyn Garden City
Hybrid
GBP 65,000 - 85,000
Today
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Senior Software test Engineer

BAE Systems.

Cowes
On-site
GBP 60,000
Today
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Software Test Engineer Apprentice - SAMSUNG CAMBRIDGE SOLUTION CENTRE LIMITED

Futures Job Shop 002

Cambridge
On-site
GBP 20,000 - 25,000
Today
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Software Test Engineer

Expleo

Manchester
On-site
GBP 40,000 - 50,000
Today
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Senior Software Engineer - Full Stack

Antler

United Kingdom
Hybrid
GBP 75,000 - 100,000
Yesterday
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Lead Machine Learning, Computer Vision Software Engineer

Luxoft

United Kingdom
Remote
GBP 45,000 - 65,000
Yesterday
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Senior Software Engineer (Graphics)

PlayStation

London
Hybrid
GBP 60,000 - 80,000
2 days ago
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Senior Software Engineer, DevOps - Vice President

Citi

London
On-site
GBP 80,000 - 100,000
2 days ago
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Software Development Engineer III - User Interactive Service

Tesco UK

Welwyn Garden City
Hybrid
GBP 60,000 - 80,000
2 days ago
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Senior Software Engineer (Graphics)

PlayStation Network

London
Hybrid
GBP 70,000 - 90,000
2 days ago
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Senior Software Engineer, AI

Webflow

United Kingdom
Remote
GBP 125,000 - 150,000
2 days ago
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Software Engineer

Cathcart Technology

Easter Howgate
Hybrid
GBP 45,000 - 75,000
17 days ago

Embedded Software Engineer - C++

Cooper Lomaz

Norwich
On-site
GBP 60,000 - 65,000
17 days ago

Senior Software Engineer

Cathcart Technology

Easter Howgate
Hybrid
GBP 52,000 - 58,000
17 days ago

Software Engineer

Matthew James Group Ltd

Aylesford
On-site
GBP 50,000 - 60,000
17 days ago

Software Design Engineer

Service Service

Broadland
On-site
GBP 45,000 - 65,000
17 days ago

Senior Software Engineer II (Tech Lead) - Telematics, New Products

Samsara

London
On-site
GBP 70,000 - 90,000
17 days ago

Software Engineer

AVD Appoint Ltd

Greater London
Hybrid
GBP 59,000 - 70,000
17 days ago

Software Engineer - Equities Tech - VP

Citi

London
Hybrid
GBP 125,000 - 150,000
17 days ago

Senior Software Engineer

Samuel Frank

Huddersfield
On-site
GBP 65,000 - 80,000
17 days ago

Software Engineer

AVD Appoint

London
Hybrid
GBP 59,000 - 70,000
17 days ago

Principal Software Engineer

Computer Futures - London & S.E(Permanent and Contract)

Cheltenham
Hybrid
GBP 80,000 - 95,000
17 days ago

Contract Product Software Engineer

Maxwell Bond

London
Hybrid
GBP 125,000 - 150,000
17 days ago

Principal Software Engineer

ZipRecruiter

England
Hybrid
GBP 80,000 - 100,000
17 days ago

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Staff Software Engineer - AI Tools (Remote - UK)
Jobgether
United Kingdom
Remote
GBP 70,000 - 90,000
Full time
Today
Be an early applicant

Job summary

A partner company in the United Kingdom is seeking a Staff Software Engineer - AI Tools to lead AI-powered tools development in the gaming industry. This role involves designing C++ systems for game engines while collaborating with various teams to enhance production workflows. Applicants should have extensive experience in C++ and AI integration, alongside strong communication and documentation skills. This position offers competitive salary and remote work flexibility.

Benefits

Competitive salary and compensation package
Remote work flexibility
Professional development opportunities

Qualifications

  • 5+ years of experience developing production software in modern C++.
  • Proven experience in AAA game engines and tools development.
  • Hands-on experience with AI/ML systems integration.

Responsibilities

  • Build and maintain engine/editor plugins and backend services.
  • Optimize and debug C++ code for memory efficiency.
  • Design stable APIs for game teams.

Skills

C++ development
AI/ML integration
Performance optimization
Documentation
Collaboration

Tools

Perforce
Git
CI/CD tools
Job description
Overview

This position is posted by Jobgether on behalf of a partner company. We are currently looking for a Staff Software Engineer - AI Tools in the United Kingdom.

This role offers the opportunity to lead the development of AI-powered tools and integrations within a cutting-edge gaming technology environment. As a Staff Software Engineer, you will design and implement high-performance C++ systems that integrate AI into game engines, editors, clients, and backend services. You will work closely with multiple development teams to ship scalable, maintainable, and memory-efficient solutions that enhance production pipelines and gameplay experiences. The role emphasizes collaboration, automation, and production-grade engineering, with a focus on continuous improvement and knowledge sharing. You will influence AI adoption standards, mentor peers, and ensure that the tools and integrations you build are robust, efficient, and widely usable across diverse projects.

Accountabilities
  • Build and maintain engine/editor plugins, runtime SDKs, and backend services that integrate AI systems into game clients, servers, and development tools.
  • Optimize, profile, and debug C++ code for high-performance and memory efficiency across PC and console builds.
  • Design stable APIs (C++/C, gRPC/HTTP) with versioning, telemetry, and backward compatibility for game teams.
  • Implement CI/CD pipelines for builds, automation, testing, and artifact packaging across multiple studios.
  • Automate QA for tooling and in-engine features using engine test frameworks, integrating results into dashboards and CI systems.
  • Deploy production-ready LLM integrations with attention to prompting, safety, observability, retries, and cost management.
  • Collaborate with engineering, technical art, design, and QA teams to integrate AI solutions across varied pipelines.
  • Document patterns, provide sample projects, and deliver internal training to scale AI solutions across teams.
  • Contribute to shared libraries, best practices, and technical standards for AI adoption across development stacks.
Qualifications
  • 5+ years of experience developing production software in modern C++ (C++17/20) with strong knowledge of memory management, concurrency, performance, and debugging.
  • Proven experience shipping tools or runtime features in AAA game engines, including plugin/module development, asset pipelines, and editor/runtime integration.
  • Hands-on experience integrating AI/ML systems, particularly LLMs, into production workflows with consideration for safety, telemetry, and performance.
  • Familiarity with engine-level automated testing (functional/integration) and CI/CD pipelines, including headless execution.
  • Experience working with large codebases and repositories using Perforce and Git.
  • Strong communication skills to translate diverse studio requirements into maintainable technical solutions.
  • Ability to produce thorough documentation and maintain high standards for code quality and testing.
  • Bonus: Experience with networking/service integrations (gRPC/HTTP), SDK/plugin packaging, console platform requirements, security, privacy, or responsible AI practices.
Benefits
  • Competitive salary and compensation package.
  • Remote work flexibility within the United Kingdom.
  • Opportunities to work on cutting-edge AI tools in AAA game development.
  • Collaborative environment with mentorship and cross-team learning.
  • Access to professional development and training in AI, software engineering, and game development best practices.
  • Work on high-impact projects that enhance development workflows and player experiences.
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* The salary benchmark is based on the target salaries of market leaders in their relevant sectors. It is intended to serve as a guide to help Premium Members assess open positions and to help in salary negotiations. The salary benchmark is not provided directly by the company, which could be significantly higher or lower.

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