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Senior Software Engineer (Graphics)

PlayStation Network

London

Hybrid

GBP 70,000 - 90,000

Full time

Today
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Job summary

A leading gaming company is seeking a Senior Software Engineer to join their Visual Computing Group. The role involves developing ML integrations for improved gaming experiences and requires strong C++ and graphics API knowledge. Ideal candidates will have at least 3 years of experience in real-time systems and a master's degree in a relevant field. This position offers a hybrid working model and various employee benefits.

Benefits

Discretionary bonus opportunity
Hybrid Working
Private Medical Insurance
25 days holiday per year
On Site Gym
Free soft drinks
Access to cycle garage and showers

Qualifications

  • MSc. in Computer Graphics or related field or equivalent skills.
  • Minimum 3 years of experience.
  • Deep knowledge of modern graphics APIs.

Responsibilities

  • Develop and improve ML workloads integration within game engines.
  • Research and implement new methods for graphics enhancement.
  • Collaborate on publications and patents.

Skills

C++
Real-time systems experience
Graphics API (DirectX 12)
3D engines (Unreal, Unity)
GPU debugging tools

Education

MSc in Computer Graphics, Computer Science, or Electronic Engineering

Tools

Graphics pipeline knowledge
Performance profiling tools
Job description
Overview

PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation5, PlayStation4, PlayStationVR, PlayStationPlus, acclaimed PlayStation software titles from PlayStation Studios, and more.

PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.

The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Group Corporation.

Role Overview

We are looking for an independent, dedicated Senior Software Engineer to join the Visual Computing Group (VCG) and contribute to redefining the world of gameplay and live streaming via advanced R&D. VCG’s mission is to design and deploy advanced neural networks and machine learning for game rendering and streaming systems of SIE that exceed the state-of-the-art in runtime efficiency, visual quality and latency.

Responsibilities
  • Develop and improve the integration of ML workloads within game engines or runtime tools for prototyping of R&D features within real-time gameplay environments
  • Research, prototyping and implementation of new methods for fast graphics or post processing and enhancement
  • Collaborate with team members on drafting publications and patent submissions
  • Participate and assist the team in core R&D work with other teams within Sony Interactive Entertainment
Qualifications
  • MSc. In Computer Graphics, Computer Science, Electronic Engineering, or a related field, or equivalent skills evidenced by work experience in the specific domain of the post
  • Knowledge of the graphics pipeline, including coordinate transformations between frames of reference, PBR materials, rasterization, lighting, and ray tracing
  • Minimum 3 years of experience
  • Strong C++ skills and real-time systems experience
  • Deep knowledge of at least one modern graphics API (DirectX 12)
  • Experience with 3D engines such as Unreal or Unity; in particular, generation of datasets, access to G-buffers, motion vectors, etc
  • Experience with GPU debugging and performance profiling tools
  • Familiarity with resource barriers, descriptors, swap chains, and synchronization
  • Understanding of rendering pipelines (deferred, forward+, compute-based rendering)
  • Ability to integrate and support shaders, compute workloads, and post-processing pipelines
  • Collaborate closely with engine, tools, and ML teams to integrate graphics/ML features into the broader runtime
Desired skills
  • Basic knowledge of neural network architectures like CNNs, transformers and diffusion models
  • Experience in image processing theory and methods, evidenced by the development of practical designs in this area
Benefits
  • Discretionary bonus opportunity
  • Hybrid Working (within Flexmodes)
  • Private Medical Insurance
  • 25 days holiday per year
  • On Site Gym
  • Free soft drinks
  • Access to cycle garage and showers
Equal Opportunity Statement

Sony Interactive Entertainment Europe Limited (SIEE) is committed to ensuring that all job applicants and members of staff are treated equally, without discrimination because of gender, sexual orientation, marital or civil partner status, gender reassignment, race, colour, nationality or ethnic origin, religion or belief, disability or age. We strive to create an inclusive environment and encourage everyone to respond. PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.

How to apply

For this role, please submit your application through the standard channel. No additional form fields or notices are required here.

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