Location: UK, remote
Length: 6 months
Rate: From £49.04 – £54.81 (Inside IR35)
Hours: 40 hours per week
This role involves maximizing team collaboration and supporting RL Art initiatives. You will work with talented artists, art directors, technical artists, and cross-functional teammates such as designers, product managers, and engineers to create immersive experiences for users. The role includes defining the art scope for key features across projects, and is essentially an operation and design management position. A general technical understanding of 3D, gaming, technical animation pipelines, VR, and AR is required. You will collaborate daily with cross-functional teams, lead meetings, track project progress, run sprints, and facilitate sessions with the EMEA art team. The role demands agility due to fast-tracking projects. You will create and execute processes to ensure the art team operates efficiently, proactively mitigate production risks, create schedules, communicate updates, confirm scope with stakeholders, coordinate with external vendors, manage contracts and purchase orders, track asset pipelines, and support team culture and operational improvements within Reality Labs Art.
No specific preferences specified.
* The salary benchmark is based on the target salaries of market leaders in their relevant sectors. It is intended to serve as a guide to help Premium Members assess open positions and to help in salary negotiations. The salary benchmark is not provided directly by the company, which could be significantly higher or lower.