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Level Designer (Freelance; 40h)

Pixaera

España

Presencial

EUR 25.000 - 35.000

A tiempo parcial

Hace 25 días

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Descripción de la vacante

A creative technology company in Spain is seeking a Level Designer to bring storyboards to life using Unreal Engine 5. The ideal candidate should have strong expertise in level design and the ability to collaborate across teams. Join a passionate team dedicated to improving safety in high-risk industries. This is a temporary position suitable for entry-level candidates.

Formación

  • Strong expertise in Unreal Engine 5 for interactive experiences.
  • Proven experience in game and level design.
  • Ability to collaborate with multiple teams effectively.

Responsabilidades

  • Collaborate to bring storyboards to life in Unreal Engine 5.
  • Build functional greyboxes using Sequencer for implementation.
  • Partner with other designers and programmers to improve tools.

Conocimientos

Unreal Engine 5 expertise
Game design knowledge
Understanding of interactive design principles
Excellent communication skills
Familiarity with production tools
Organized and reliable

Herramientas

Jira
Confluence
Microsoft Office Suite
Descripción del empleo

Join to apply for the Level Designer (Freelance; 40h) role at Pixaera

At Pixaera, we’re a passionate team of builders who are dedicated to delivering solutions that empower people. Today, we’re leveraging AI and gamification to build a vertical platform that is centered around improving the safety readiness of frontline workers in any high risk industry. If you are a doer who thrives in a dynamic, mission-focused environment, join us!

Responsibilities
  • Collaborate with Design Leadership and Subject Matter Experts to bring storyboards to life in Unreal Engine 5 using in-house tools.
  • Use Sequencer to build fully functional greyboxes, integrating flow and structure for later asset implementation (mo-cap, environments, VFX, SFX).
  • Partner closely with designers, programmers, and artists to test, refine, and improve tools, workflows, and content pipelines.
  • Work with in-house and AI-powered localisation tools to streamline and adapt interactive experiences across platforms.
  • Polish, debug, and optimise levels for PC, VR, and web-based experiences.
  • Contribute to the UX, pacing, and narrative flow of the overall experience, ensuring design and storytelling remain tightly aligned.
  • Define, estimate, and track your own tasks using our online project management tools.
  • Collaborate across departments — a solid understanding of other disciplines (art, animation, programming, sound, etc.) ensures smooth integration and communication.
What We're Looking For
  • Strong expertise in Unreal Engine 5, particularly in crafting, tuning, and iterating on interactive experiences.
  • Proven experience in game design and/or level design, with an understanding of player experience, flow, and engagement.
  • A solid grasp of the core principles of interactive design, including pacing, readability, and feedback loops.
  • Excellent communication and cross-disciplinary collaboration skills — you’ll work with multiple teams daily.
  • Familiarity with standard production and documentation tools (Jira, Confluence, Microsoft Office Suite).
  • Organized, reliable, and able to estimate and deliver tasks independently.

We’re committed to building a workplace where everyone feels respected, supported, and empowered to thrive. We believe that diverse perspectives fuel creativity and innovation, which is why we celebrate individuality and foster an environment of inclusion and belonging. We’re proud to be an equal opportunity employer — discrimination of any kind has no place here. No matter your background, identity, or lived experience, you’re welcome at Pixaera.

Seniority level
  • Entry level
Employment type
  • Temporary
Job function
  • Design, Art/Creative, and Information Technology
Industries
  • Software Development
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