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lavori da Ai in località Canada

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Electronic Arts

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CAD 315.000 - 462.000
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Head of Product Development
Electronic Arts
Vancouver
Ibrido
CAD 315.000 - 462.000
Tempo pieno
11 giorni fa

Descrizione del lavoro

A leading gaming company in Vancouver is seeking a Head of Product Development to lead the partner-targeted product portfolio within the QVS organization. The role involves setting high standards for product development, fostering innovation, and managing product ownership. Ideal candidates will have extensive experience in technical leadership and product ownership, along with exceptional relationship-management skills. This position provides a hybrid work option and competitive benefits, supporting the growth of fun and engaging gaming experiences.

Servizi

Vacation (3 weeks per year to start)
Medical/dental/vision insurance
Paid parental leave
Retirement plan

Competenze

  • 8+ years in technical leadership positions including 4 years managing managers.
  • 5+ years in product ownership with 2 years managing product owners.
  • Experience in composable architecture or micro-services environment.

Mansioni

  • Develop best practices for Product Ownership discipline within QVS.
  • Create innovation in product development with latest technologies.
  • Champion end-user perspective in all product decisions.
  • Coordinate with QVS Technical Foundations and operational leaders.
  • Ensure product portfolio value aligns with QVS business goals.

Conoscenze

Technical leadership
Product ownership
Relationship-management
Descrizione del lavoro

Role ID

210124

Worker Type

Regular Employee

Work Model

Hybrid

Description & Requirements

Electronic Arts creates next‑level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Our Quality Verification and Standards (QVS) team is an important part of our development process, delivering actionable insights that support our game teams to optimize software performance and enhance gameplay. Their dedicated efforts ensure that we deliver entertainment experiences that captivate and inspire players and fans globally.

We are looking for a Head of Product Development to develop and lead our partner‑targeted product portfolio within the QVS organization. You will establish and maintain high standards for product development, ensure that our solutions deliver clear value, foster innovation and support strategic build‑versus‑buy decisions. This leadership role requires a blend of strategy, technical expertise and management of the product ownership and engineering discipline. You will also work with important partners across the organization, on development teams and the QVS teams.

The Head of Product Development will report to the QVS Head of Technology and will work either on‑site full‑time or (potentially) in a hybrid on‑site/remote manner.

Responsibilities:

  • Develop, implement, and oversee governance of best practices for the Product Ownership discipline within the QVS organization
  • Create innovation within product development, encouraging the use of the latest technologies and methodologies to enhance game testing processes.
  • Champion the end‑user perspective in all product decisions.
  • Coordinate with the QVS Technical Foundations, AI/Innovation teams and operational leaders.
  • Ensure the value of the product portfolio is clearly communicated and aligned with the QVS business goals.

Qualifications:

  • 8+ years in technical leadership positions including at least 4 years managing managers of developers.
  • 5+ years in product ownership including at least 2 years managing product owners/managers.
  • Experience leading product or solution development in a composable architecture or micro‑services environment.
  • Exceptional relationship‑management skills to support diverse stakeholders operating in dynamic, high‑pressure environments.

COMPENSATION AND BENEFITS

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES

  • Washington (depending on location e.g. Seattle vs. Spokane): $229,100 - $334,600 USD

In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full‑time employees. Certain roles may also be eligible for bonus and equity.

In British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top‑up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full‑time employees. Certain roles may also be eligible for bonus and equity.

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well‑being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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* Il benchmark retributivo si basa sugli obiettivi retributivi dei leader del mercato nei rispettivi settori. È pensato per orientare gli utenti Premium nella valutazione delle posizioni aperte e aiutarli a negoziare la propria retribuzione. Tale benchmark non è fornito direttamente dall'azienda, quindi la retribuzione effettiva potrà risultare anche notevolmente superiore o inferiore.

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