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Software Engineer II - Social Platform

Electronic Arts

Vancouver

Hybrid

CAD 80,000 - 120,000

Full time

Yesterday
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Job summary

A leading gaming company is seeking a Software Developer to join their Social Platform team. This role involves creating and maintaining large-scale backend services that support EA's gaming ecosystem, delivering exceptional experiences to millions of users. Candidates should have proficiency in Java and Go, along with cloud technology experience, and should be comfortable with DevOps practices. This hybrid position offers a comprehensive benefits package, including generous vacation time and health coverage.

Benefits

3 weeks of vacation per year
10 days of sick leave
Health/dental/vision coverage

Qualifications

  • 3+ years of experience working on online services at an internet consumer scale.
  • Experience building SaaS applications with cloud provider services.
  • Proficiency in resolving defects during various testing phases.

Responsibilities

  • Create and work on large-scale distributed backend services.
  • Resolve defects during QA testing and production.
  • Design large portions of software and applications.

Skills

Java
Go programming
DevOps
Agile development
Cloud technology
source control (git)

Tools

Kubernetes
Amazon Web Services
Kafka
ElasticSearch
Redis
MongoDB
YugabyteDB
Job description
Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

The Infrastructure and Platform Services team (IPS) is the backbone of EA's global gaming ecosystem, delivering the technology that powers EA's live games and player experiences. IPS provides a deep portfolio of digital platform gaming services and production infrastructure to EA's game studios. From scalable cloud solutions to AI-driven gameplay services, IPS ensures that EA's games are available anytime, anywhere for millions of players worldwide.

As a Software Developer on our Social Platform team, you will help to build our new cross-game, cross-platform, and always-on Social Platform. This large-scale collection of services will power the social relationships and interactions of EA's network of games, and capture information that will be experienced by tens of millions of monthly active users. You will build platform capabilities handling several hundred-thousand requests per second and server-side systems.

You will report to the Sr. Manager of Engineering.

Responsibilities
  • You will create and work on large-scale distributed backend services, creating new features and updating existing ones.
  • You will resolve defects during QA testing, pre-production, production, and from the live environment.
  • You will design large portions of the software, from features to entire applications.
Qualifications
  • Proficiency with Java and Go programming
  • 3+ years of experience working on online services (preferably gRPC) at an internet consumer scale
  • Experience working with cloud technology and cloud provider services to build SaaS applications
  • Experience with DevOps, Continuous Delivery, and Agile development
  • Experience with source control systems (preferably using git)
Bonus
  • Experience working with Kubernetes
  • Experience building on Amazon Web Services
  • Experience using technologies such as Kafka, ElasticSearch, Redis, NATS, MongoDB, YugabyteDB, or other SQL or NoSQL DBMS in production systems
  • Experience using GenAI tools to boost productivity
  • Experience with load testing and performance analysis of distributed systems

This is a hybrid remote/in-office role.

Pay Transparency - North America

COMPENSATION AND BENEFITS

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES

In British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

Pay is just one part of the overall compensation at EA.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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