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Software Engineer - GPU Graphics

Huawei Technologies Canada Co., Ltd.

Markham

On-site

CAD 80,000 - 120,000

Full time

30+ days ago

Job summary

Huawei Canada seeks a Software Engineer for a 12-month contract to optimize graphics applications and contribute to GPU development. The role involves working on cutting-edge technologies in cloud gaming, AR/VR, and metaverse applications, requiring expertise in C/C++ and graphics programming.

Qualifications

  • Proficient in C/C++ programming.
  • Hands-on experience and academic background on computer graphics and computer architecture.
  • Knowledge of graphics rendering pipeline and optimization.

Responsibilities

  • Perform deep analysis on graphics applications and optimize software components.
  • Contribute to software development at the product or platform level.
  • Define design and code writing for key algorithms.

Skills

C/C++ programming
Multithread programming
Computer graphics
Computer architecture
Graphics APIs (Vulkan, OpenGL, DX11, DX12)

Education

Hands-on experience and academic background in computer graphics and computer architecture

Job description

Huawei Canada has an immediate 12-month contract opening for aSoftware Engineer.

About the team:

The Computing Data Application Acceleration Lab aims to create a leading global data analytics platform organized into three specialized teams using innovative programming technologies. This team focuses on full-stack innovations, including software-hardware co-design and optimizing data efficiency at both the storage and runtime layers. This team also develops next-generation GPU architecture for gaming, cloud rendering, VR/AR, and Metaverse applications.

One of the goals of this lab are to enhance algorithm performance and training efficiency across industries, fostering long-term competitiveness.

About the job:

  • Perform deep analysis on graphics applications, and optimize software components to deliver best graphics experience on Huawei GPU

  • Contribute to software development at the product or platform level

  • Contribute to design and code writing for a specific cross-sub-system or codes of key algorithms

  • Deep-dive in the areas of cloud gaming, wireless AR/VR/XR, rendering farm, digital twin, and metaverse


About the ideal candidate:

  • Proficient in C/C++ programming

  • Both hands-on experience and academic background on computer graphics and computer architecture

  • Experience with graphics APIs (Vulkan, OpenGL, OpenGL ES, DX11, DX12)

  • Strong knowledge of multithread programming

  • Experience in graphics rendering pipeline and its optimization

  • Experience with graphics driver development on Windows/Linux/Android

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