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A leading gaming company is looking for a Client Software Engineer Co-op to join their paid internship program starting in May 2026. This full-time role involves working with the game UI tech stack, designing and maintaining code for game features, and collaborating with engineers. Candidates must be enrolled in a related accredited program and return to school after the internship, with a graduation date scheduled for May 2027 or later. This position is based in Vancouver, Canada and offers competitive benefits.
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games.
Building on an incredible 30-year foundation, we’re redefining football with EA SPORTS FC - a genre-leading ecosystem of interactive experiences, bringing a global community of football fans closer to The World's Game. Together, we’re taking the largest football club in the world to new heights – and this is just the beginning!
With more opportunity than ever to innovate and create new, authentic experiences that bring joy, inclusivity, and immersion to fans everywhere, we invite you to join us as we pioneer the future of football with EA SPORTS FC, and welcome everyone to the club!
We’re looking for a Client Software Engineer Co-op to join our world‑class paid internship experience. The start date is May 2026 (8‑month term) and may be eligible for course credit depending on your institution. You will report to the Development Manager. We are considering onsite and hybrid work options.
You must clearly indicate your expected graduation date in your resume to be considered.
We are only considering students who can work in Canada, will be enrolled in an accredited degree program throughout this co‑op, and slated to graduate May 2027 or later. You must be legally authorised to work in Canada on a full‑time basis during the 8‑month term. Visa sponsorship and relocation are not available for this position.
The base salary ranges listed below are for the defined geographic market pay zones in these states. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location. EA has listed the hourly pay ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, degree type (e.g. Bachelor’s, Master’s, PhD), what stage you are in your degree journey (i.e. freshman, sophomore, etc.), qualifications, certifications, experience, skills, geographic location, and business or organizational needs.
The hourly pay is just one part of the overall compensation at EA. We also offer a package of benefits including 80 hours per year of sick time (prorated based on scheduled hours per week if less than full‑time), 16 paid company holidays per year, medical insurance, and 401(k).
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.