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Advanced UI Artist

Certain Affinity, Inc.

Toronto

On-site

CAD 50,000 - 80,000

Full time

22 days ago

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Job summary

A game development company is seeking a talented UI Designer in Toronto, Canada to design and develop engaging UI assets and screens. The role requires collaboration with UX and Art leads, ensuring that usability goals align with the game's artistic vision. Strong proficiency in design tools like Photoshop and Illustrator is required, along with a passion for gaming. Candidates should also have experience with UI contributions to shipped games.

Qualifications

  • Deep passion for games.
  • Contributions to the UI of at least one shipped game.
  • Good analog & digital drawing skills relative to diverse styles.
  • Ability to deliver and receive constructive feedback.

Responsibilities

  • Design and develop UI assets and screens for gameplay.
  • Collaborate with UX and Art leads to achieve usability goals.
  • Integrate assets into the game engine while maintaining performance.
  • Revise work based on team and stakeholder feedback.
  • Create animations and UI effects within the game engine.

Skills

Passion for games
UI contributions to shipped games
Aesthetic eye
Drawing skills
Visual communication skills
Proficiency in Photoshop
Proficiency in Illustrator
Proficiency in After-Effects
Understanding of accessibility norms
Ability to create animated motion-comps
Time management across time zones

Tools

Photoshop
Illustrator
After-Effects
Figma
Unreal's UMG framework
Miro
Job description
Responsibilities
  • Design and develop UI assets and screens that support Frontend menus, In-game HUD, and Gameplay features.
  • Work closely with the UX Lead, UI Art Lead, and Creative Lead to ensure all usability and experiential goals are achieved while yielding a visual design that’s harmonious with the game’s overall style
  • Work with the Engineering team to export and integrate engine-ready assets and ensure the artistic vision is maintained, while remaining performant.
  • Participate in critiques and revise work based on feedback from team members and product stakeholders
  • Work within the game engine to create animations and UI effects that help accentuate features and usability.
Requirements
  • A deep passion for games
  • Made contributions to the UI of at least one shipped game
  • A keen eye for aesthetics and graphic design
  • Good analog & digital drawing skills with an ability to render in a variety of styles
  • Good visual communication skills and the ability to deliver and receive constructive criticism
  • Intermediate-to-Expert proficiency with Photoshop, Illustrator, and After-Effects
  • Able to Demonstrate an understanding of modern accessibility norms, when creating assets; across console, PC, and handheld platforms
  • Ability to create animated motion-comps and develop interactive prototypes of your designs
  • Demonstrate player-empathy when designing interfaces for games that may not be the type of game you would normally play
  • Manage time and priorities across time zones in an efficient manner
Extra Credit
  • Great interpersonal skills and a willingness to teach and share knowledge
  • Skilled at developing logos, branding, and identity guidelines
  • Experience with version (5.4 and up) of Unreal’s UMG framework and Blue Print coding.
  • Experience with version (5.4 and up) of Unreal’s material Lab functions and implementation for UI materials and assets.
  • Experience with asset compression and optimization best practices for cross platform development.
  • Experience with 3D tools and advance material creation
  • Proficiency with Figma, Miro, or similar enterprise-level UX tool
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